chromium/third_party/vulkan-validation-layers/src/layers/containers/qfo_transfer.h

/* Copyright (c) 2015-2024 The Khronos Group Inc.
 * Copyright (c) 2015-2024 Valve Corporation
 * Copyright (c) 2015-2024 LunarG, Inc.
 * Copyright (C) 2015-2022 Google Inc.
 * Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#pragma once
#include "custom_containers.h"
#include "sync/sync_utils.h"
#include "utils/hash_util.h"

// Types to store queue family ownership (QFO) Transfers

template <typename Barrier>
inline bool IsTransferOp(const Barrier &barrier) {}

static inline bool IsQueueFamilyExternal(const uint32_t queue_family_index) {}

// Common to image and buffer memory barriers
template <typename Handle>
struct QFOTransferBarrierBase {};

// Image barrier specific implementation
struct QFOImageTransferBarrier : public QFOTransferBarrierBase<VkImage> {};

// Buffer barrier specific implementation
struct QFOBufferTransferBarrier : public QFOTransferBarrierBase<VkBuffer> {};

QFOTransferBarrierHash;

// Command buffers store the set of barriers recorded
QFOTransferBarrierSet;

template <typename TransferBarrier>
struct QFOTransferBarrierSets {};

// The layer_data stores the map of pending release barriers
GlobalQFOTransferBarrierMap;

// Submit queue uses the Scoreboard to track all release/acquire operations in a batch.
QFOTransferCBScoreboard;

template <typename TransferBarrier>
struct QFOTransferCBScoreboards {};