chromium/third_party/vulkan-validation-layers/src/layers/state_tracker/semaphore_state.h

/* Copyright (c) 2015-2024 The Khronos Group Inc.
 * Copyright (c) 2015-2024 Valve Corporation
 * Copyright (c) 2015-2024 LunarG, Inc.
 * Copyright (C) 2015-2024 Google Inc.
 * Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#pragma once
#include "state_tracker/state_object.h"
#include "state_tracker/submission_reference.h"
#include <future>
#include <map>
#include <shared_mutex>
#include "containers/custom_containers.h"
#include "error_message/error_location.h"

class ValidationStateTracker;

namespace vvl {

class Queue;

class Semaphore : public RefcountedStateObject {};

// NOTE: Present semaphores are waited on by the implementation, not queue operations.
// We do not yet have a good way to figure out when this wait completes,
// so we must assume they are safe to re-use.
static inline bool CanSignalBinarySemaphoreAfterOperation(Semaphore::OpType op_type) {}
static inline bool CanWaitBinarySemaphoreAfterOperation(Semaphore::OpType op_type) {}

}  // namespace vvl

class CoreChecks;
struct SemaphoreSubmitState {};