chromium/third_party/vulkan-validation-layers/src/layers/gpu/spirv/pass.h

/* Copyright (c) 2024 LunarG, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#pragma once

#include <stdint.h>
#include <spirv/unified1/spirv.hpp>
#include "function_basic_block.h"

namespace gpu {
namespace spirv {

class Module;
struct Variable;
struct BasicBlock;

// Info we know is the same regardless what pass is consuming the CreateFunctionCall()
struct InjectionData {};

// Common helpers for all passes
class Pass {};

}  // namespace spirv
}  // namespace gpu