/* Copyright (c) 2024 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include <stdint.h> #include <spirv/unified1/spirv.hpp> #include "function_basic_block.h" namespace gpu { namespace spirv { class Module; struct Variable; struct BasicBlock; // Info we know is the same regardless what pass is consuming the CreateFunctionCall() struct InjectionData { … }; // Common helpers for all passes class Pass { … }; } // namespace spirv } // namespace gpu