/* Copyright (c) 2024 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "pass.h" namespace gpu { namespace spirv { // A type of common pass that will inject a function call and link it up later. // We assume through other means (such as robustness) we won't crash on bad values and go // PassFunction(original_value) // value = original_value; class InjectFunctionPass : public Pass { … }; } // namespace spirv } // namespace gpu