#ifndef GPU_ERROR_CODES_H
#define GPU_ERROR_CODES_H
#ifdef __cplusplus
namespace gpuav {
namespace glsl {
#endif
const int kErrorGroupInstBindlessDescriptor = …;
const int kErrorGroupInstBufferDeviceAddress = …;
const int kErrorGroupInstRayQuery = …;
const int kErrorGroupGpuPreDraw = …;
const int kErrorGroupGpuPreDispatch = …;
const int kErrorGroupGpuPreTraceRays = …;
const int kErrorGroupGpuCopyBufferToImage = …;
const int kErrorGroupInstNonBindlessOOB = …;
const int kHeaderStageIdMultiEntryPoint = …;
const int kErrorSubCodeBindlessDescriptorBounds = …;
const int kErrorSubCodeBindlessDescriptorUninit = …;
const int kErrorSubCodeBindlessDescriptorOOB = …;
const int kErrorSubCodeBindlessDescriptorDestroyed = …;
const int kErrorSubCodeBindlessDescriptorNullPointer = …;
const int kErrorSubCodeNonBindlessOOBBufferArrays = …;
const int kErrorSubCodeNonBindlessOOBBufferBounds = …;
const int kErrorSubCodeNonBindlessOOBTexelBufferArrays = …;
const int kErrorSubCodeNonBindlessOOBTexelBufferBounds = …;
const int kErrorSubCodeBufferDeviceAddressUnallocRef = …;
const int kErrorSubCodeRayQueryNegativeMin = …;
const int kErrorSubCodeRayQueryNegativeMax = …;
const int kErrorSubCodeRayQueryBothSkip = …;
const int kErrorSubCodeRayQuerySkipCull = …;
const int kErrorSubCodeRayQueryOpaque = …;
const int kErrorSubCodeRayQueryMinMax = …;
const int kErrorSubCodeRayQueryMinNaN = …;
const int kErrorSubCodeRayQueryMaxNaN = …;
const int kErrorSubCodeRayQueryOriginNaN = …;
const int kErrorSubCodeRayQueryDirectionNaN = …;
const int kErrorSubCodeRayQueryOriginFinite = …;
const int kErrorSubCodeRayQueryDirectionFinite = …;
const int kErrorSubCodePreDrawBufferSize = …;
const int kErrorSubCodePreDrawCountLimit = …;
const int kErrorSubCodePreDrawFirstInstance = …;
const int kErrorSubCodePreDrawGroupCountX = …;
const int kErrorSubCodePreDrawGroupCountY = …;
const int kErrorSubCodePreDrawGroupCountZ = …;
const int kErrorSubCodePreDrawGroupCountTotal = …;
const int kPreDrawSelectCountBuffer = …;
const int kPreDrawSelectDrawBuffer = …;
const int kPreDrawSelectMeshCountBuffer = …;
const int kPreDrawSelectMeshNoCount = …;
const int kErrorSubCodePreDispatchCountLimitX = …;
const int kErrorSubCodePreDispatchCountLimitY = …;
const int kErrorSubCodePreDispatchCountLimitZ = …;
const int kErrorSubCodePreTraceRaysLimitWidth = …;
const int kErrorSubCodePreTraceRaysLimitHeight = …;
const int kErrorSubCodePreTraceRaysLimitDepth = …;
const int kErrorSubCodePreCopyBufferToImageBufferTexel = …;
#ifdef __cplusplus
}
}
#endif
#endif