#include "stateless/stateless_validation.h"
#include "generated/enum_flag_bits.h"
bool StatelessValidation::manual_PreCallValidateCreateImage(VkDevice device, const VkImageCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImage *pImage,
const ErrorObject &error_obj) const { … }
bool StatelessValidation::ValidateCreateImageSparse(const VkImageCreateInfo &create_info, const Location &create_info_loc) const { … }
bool StatelessValidation::ValidateCreateImageFragmentShadingRate(const VkImageCreateInfo &create_info,
const Location &create_info_loc) const { … }
bool StatelessValidation::ValidateCreateImageCornerSampled(const VkImageCreateInfo &create_info,
const Location &create_info_loc) const { … }
bool StatelessValidation::ValidateCreateImageStencilUsage(const VkImageCreateInfo &create_info,
const Location &create_info_loc) const { … }
bool StatelessValidation::ValidateCreateImageSwapchain(const VkImageCreateInfo &create_info,
const Location &create_info_loc) const { … }
bool StatelessValidation::ValidateCreateImageMetalObject(const VkImageCreateInfo &create_info,
const Location &create_info_loc) const { … }
bool StatelessValidation::manual_PreCallValidateCreateImageView(VkDevice device, const VkImageViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImageView *pView,
const ErrorObject &error_obj) const { … }
bool StatelessValidation::manual_PreCallValidateGetDeviceImageSubresourceLayoutKHR(VkDevice device,
const VkDeviceImageSubresourceInfoKHR *pInfo,
VkSubresourceLayout2KHR *pLayout,
const ErrorObject &error_obj) const { … }