/* Copyright (c) 2018-2024 The Khronos Group Inc. * Copyright (c) 2018-2024 Valve Corporation * Copyright (c) 2018-2024 LunarG, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "gpu/resources/gpuav_subclasses.h" #include <utility> #include <vector> namespace gpuav { class Validator; class RestorablePipelineState { … }; void BindValidationCmdsCommonDescSet(Validator& gpuav, CommandBuffer& cb_state, VkPipelineBindPoint bind_point, VkPipelineLayout pipeline_layout, uint32_t cmd_index, uint32_t error_logger_index); } // namespace gpuav