/* * Copyright (c) 2016 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATION_H_ #define MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATION_H_ #include "modules/desktop_capture/desktop_frame.h" #include "modules/desktop_capture/desktop_geometry.h" namespace webrtc { // Represents the rotation of a DesktopFrame. enum class Rotation { … }; // Rotates input DesktopFrame `source`, copies pixel in an unrotated rectangle // `source_rect` into the target rectangle of another DesktopFrame `target`. // Target rectangle here is the rotated `source_rect` plus `target_offset`. // `rotation` specifies `source` to `target` rotation. `source_rect` is in // `source` coordinate. `target_offset` is in `target` coordinate. // This function triggers check failure if `source` does not cover the // `source_rect`, or `target` does not cover the rotated `rect`. void RotateDesktopFrame(const DesktopFrame& source, const DesktopRect& source_rect, const Rotation& rotation, const DesktopVector& target_offset, DesktopFrame* target); // Returns a reverse rotation of `rotation`. Rotation ReverseRotation(Rotation rotation); // Returns a rotated DesktopSize of `size`. DesktopSize RotateSize(DesktopSize size, Rotation rotation); // Returns a rotated DesktopRect of `rect`. The `size` represents the size of // the DesktopFrame which `rect` belongs in. DesktopRect RotateRect(DesktopRect rect, DesktopSize size, Rotation rotation); } // namespace webrtc #endif // MODULES_DESKTOP_CAPTURE_DESKTOP_FRAME_ROTATION_H_