/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_ASYNC_TCP_SOCKET_H_ #define RTC_BASE_ASYNC_TCP_SOCKET_H_ #include <stddef.h> #include <cstdint> #include <memory> #include "api/array_view.h" #include "rtc_base/async_packet_socket.h" #include "rtc_base/buffer.h" #include "rtc_base/socket.h" #include "rtc_base/socket_address.h" namespace rtc { // Simulates UDP semantics over TCP. Send and Recv packet sizes // are preserved, and drops packets silently on Send, rather than // buffer them in user space. class AsyncTCPSocketBase : public AsyncPacketSocket { … }; class AsyncTCPSocket : public AsyncTCPSocketBase { … }; class AsyncTcpListenSocket : public AsyncListenSocket { … }; } // namespace rtc #endif // RTC_BASE_ASYNC_TCP_SOCKET_H_