/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_ASYNC_UDP_SOCKET_H_ #define RTC_BASE_ASYNC_UDP_SOCKET_H_ #include <stddef.h> #include <cstdint> #include <memory> #include "absl/types/optional.h" #include "api/sequence_checker.h" #include "api/units/time_delta.h" #include "rtc_base/async_packet_socket.h" #include "rtc_base/socket.h" #include "rtc_base/socket_address.h" #include "rtc_base/socket_factory.h" #include "rtc_base/system/no_unique_address.h" #include "rtc_base/thread_annotations.h" namespace rtc { // Provides the ability to receive packets asynchronously. Sends are not // buffered since it is acceptable to drop packets under high load. class AsyncUDPSocket : public AsyncPacketSocket { … }; } // namespace rtc #endif // RTC_BASE_ASYNC_UDP_SOCKET_H_