#include "pc/simulcast_description.h"
#include "rtc_base/checks.h"
namespace cricket {
SimulcastLayer::SimulcastLayer(absl::string_view rid, bool is_paused)
: … { … }
bool SimulcastLayer::operator==(const SimulcastLayer& other) const { … }
void SimulcastLayerList::AddLayer(const SimulcastLayer& layer) { … }
void SimulcastLayerList::AddLayerWithAlternatives(
const std::vector<SimulcastLayer>& rids) { … }
const std::vector<SimulcastLayer>& SimulcastLayerList::operator[](
size_t index) const { … }
bool SimulcastDescription::empty() const { … }
std::vector<SimulcastLayer> SimulcastLayerList::GetAllLayers() const { … }
}