/* * Copyright 2019 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_OPERATIONS_CHAIN_H_ #define RTC_BASE_OPERATIONS_CHAIN_H_ #include <functional> #include <memory> #include <queue> #include <set> #include <type_traits> #include <utility> #include "absl/types/optional.h" #include "api/ref_counted_base.h" #include "api/scoped_refptr.h" #include "api/sequence_checker.h" #include "rtc_base/checks.h" #include "rtc_base/ref_count.h" #include "rtc_base/ref_counted_object.h" #include "rtc_base/system/no_unique_address.h" namespace rtc { namespace rtc_operations_chain_internal { // Abstract base class for operations on the OperationsChain. Run() must be // invoked exactly once during the Operation's lifespan. class Operation { … }; // FunctorT is the same as in OperationsChain::ChainOperation(). `callback_` is // passed on to the `functor_` and is used to inform the OperationsChain that // the operation completed. The functor is responsible for invoking the // callback when the operation has completed. template <typename FunctorT> class OperationWithFunctor final : public Operation { … }; } // namespace rtc_operations_chain_internal // An implementation of an operations chain. An operations chain is used to // ensure that asynchronous tasks are executed in-order with at most one task // running at a time. The notion of an operation chain is defined in // https://w3c.github.io/webrtc-pc/#dfn-operations-chain, though unlike this // implementation, the referenced definition is coupled with a peer connection. // // An operation is an asynchronous task. The operation starts when its functor // is invoked, and completes when the callback that is passed to functor is // invoked by the operation. The operation must start and complete on the same // sequence that the operation was "chained" on. As such, the OperationsChain // operates in a "single-threaded" fashion, but the asynchronous operations may // use any number of threads to achieve "in parallel" behavior. // // When an operation is chained onto the OperationsChain, it is enqueued to be // executed. Operations are executed in FIFO order, where the next operation // does not start until the previous operation has completed. OperationsChain // guarantees that: // - If the operations chain is empty when an operation is chained, the // operation starts immediately, inside ChainOperation(). // - If the operations chain is not empty when an operation is chained, the // operation starts upon the previous operation completing, inside the // callback. // // An operation is contractually obligated to invoke the completion callback // exactly once. Cancelling a chained operation is not supported by the // OperationsChain; an operation that wants to be cancellable is responsible for // aborting its own steps. The callback must still be invoked. // // The OperationsChain is kept-alive through reference counting if there are // operations pending. This, together with the contract, guarantees that all // operations that are chained get executed. class OperationsChain final : public RefCountedNonVirtual<OperationsChain> { … }; } // namespace rtc #endif // RTC_BASE_OPERATIONS_CHAIN_H_