#include "ui/gfx/mojom/gpu_fence_handle.mojom-shared.h"
#include <ostream>
#include <utility>
#include "base/strings/stringprintf.h"
#include "mojo/public/cpp/bindings/lib/validate_params.h"
#include "mojo/public/cpp/bindings/lib/validation_errors.h"
#include "mojo/public/cpp/bindings/lib/validation_util.h"
#include "third_party/perfetto/include/perfetto/tracing/traced_value.h"
#include "ui/gfx/mojom/gpu_fence_handle.mojom-params-data.h"
namespace gfx {
namespace mojom {
namespace internal {
bool GpuFenceHandle_Data::Validate(
const void* data,
mojo::internal::ValidationContext* validation_context) { … }
GpuFenceHandle_Data::GpuFenceHandle_Data()
: … { … }
}
}
}