chromium/third_party/blink/web_tests/external/wpt/html/canvas/offscreen/drawing-images-to-the-canvas/2d.drawImage.canvas.html

<!DOCTYPE html>
<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
<title>OffscreenCanvas test: 2d.drawImage.canvas</title>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/html/canvas/resources/canvas-tests.js"></script>

<h1>2d.drawImage.canvas</h1>
<p class="desc"></p>


<script>
var t = async_test("");
var t_pass = t.done.bind(t);
var t_fail = t.step_func(function(reason) {
    throw reason;
});
t.step(function() {

  var canvas = new OffscreenCanvas(100, 50);
  var ctx = canvas.getContext('2d');

  var offscreenCanvas2 = new OffscreenCanvas(100, 50);
  var ctx2 = offscreenCanvas2.getContext('2d');
  ctx2.fillStyle = '#0f0';
  ctx2.fillRect(0, 0, 100, 50);
  ctx.fillStyle = '#f00';
  ctx.drawImage(offscreenCanvas2, 0, 0);
  _assertPixelApprox(canvas, 0,0, 0,255,0,255, 2);
  _assertPixelApprox(canvas, 99,0, 0,255,0,255, 2);
  _assertPixelApprox(canvas, 0,49, 0,255,0,255, 2);
  _assertPixelApprox(canvas, 99,49, 0,255,0,255, 2);
  t.done();

});
</script>