// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_IMMEDIATE_CRASH_H_ #define V8_BASE_IMMEDIATE_CRASH_H_ #include "include/v8config.h" #include "src/base/build_config.h" // Crashes in the fastest possible way with no attempt at logging. // There are several constraints; see http://crbug.com/664209 for more context. // // - TRAP_SEQUENCE_() must be fatal. It should not be possible to ignore the // resulting exception or simply hit 'continue' to skip over it in a debugger. // - Different instances of TRAP_SEQUENCE_() must not be folded together, to // ensure crash reports are debuggable. Unlike __builtin_trap(), asm volatile // blocks will not be folded together. // Note: TRAP_SEQUENCE_() previously required an instruction with a unique // nonce since unlike clang, GCC folds together identical asm volatile // blocks. // - TRAP_SEQUENCE_() must produce a signal that is distinct from an invalid // memory access. // - TRAP_SEQUENCE_() must be treated as a set of noreturn instructions. // __builtin_unreachable() is used to provide that hint here. clang also uses // this as a heuristic to pack the instructions in the function epilogue to // improve code density. // // Additional properties that are nice to have: // - TRAP_SEQUENCE_() should be as compact as possible. // - The first instruction of TRAP_SEQUENCE_() should not change, to avoid // shifting crash reporting clusters. As a consequence of this, explicit // assembly is preferred over intrinsics. // Note: this last bullet point may no longer be true, and may be removed in // the future. // Note: TRAP_SEQUENCE Is currently split into two macro helpers due to the fact // that clang emits an actual instruction for __builtin_unreachable() on certain // platforms (see https://crbug.com/958675). In addition, the int3/bkpt/brk will // be removed in followups, so splitting it up like this now makes it easy to // land the followups. #if V8_CC_GNU #if V8_HOST_ARCH_X64 || V8_HOST_ARCH_IA32 // TODO(https://crbug.com/958675): In theory, it should be possible to use just // int3. However, there are a number of crashes with SIGILL as the exception // code, so it seems likely that there's a signal handler that allows execution // to continue after SIGTRAP. #define TRAP_SEQUENCE1_() … #if V8_OS_DARWIN // Intentionally empty: __builtin_unreachable() is always part of the sequence // (see IMMEDIATE_CRASH below) and already emits a ud2 on Mac. #define TRAP_SEQUENCE2_ … #else #define TRAP_SEQUENCE2_() … #endif // V8_OS_DARWIN #elif V8_HOST_ARCH_ARM // bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running // as a 32 bit userspace app on arm64. There doesn't seem to be any way to // cause a SIGTRAP from userspace without using a syscall (which would be a // problem for sandboxing). // TODO(https://crbug.com/958675): Remove bkpt from this sequence. #define TRAP_SEQUENCE1_ … #define TRAP_SEQUENCE2_ … #elif V8_HOST_ARCH_ARM64 // This will always generate a SIGTRAP on arm64. // TODO(https://crbug.com/958675): Remove brk from this sequence. #define TRAP_SEQUENCE1_ … #define TRAP_SEQUENCE2_ … #elif V8_HOST_ARCH_PPC64 // GDB software breakpoint instruction. // Same as `bkpt` under the assembler. #if V8_OS_AIX #define TRAP_SEQUENCE1_ … #else #define TRAP_SEQUENCE1_ … #endif #define TRAP_SEQUENCE2_ … #elif V8_OS_ZOS #define TRAP_SEQUENCE1_ … #define TRAP_SEQUENCE2_ … #elif V8_HOST_ARCH_S390 // GDB software breakpoint instruction. // Same as `bkpt` under the assembler. #define TRAP_SEQUENCE1_ … #define TRAP_SEQUENCE2_ … #else // Crash report accuracy will not be guaranteed on other architectures, but at // least this will crash as expected. #define TRAP_SEQUENCE1_ … #define TRAP_SEQUENCE2_ … #endif // V8_HOST_ARCH_* #elif V8_CC_MSVC #if !defined(__clang__) // MSVC x64 doesn't support inline asm, so use the MSVC intrinsic. #define TRAP_SEQUENCE1_ … #define TRAP_SEQUENCE2_ … #elif V8_HOST_ARCH_ARM64 // Windows ARM64 uses "BRK #F000" as its breakpoint instruction, and // __debugbreak() generates that in both VC++ and clang. #define TRAP_SEQUENCE1_ … // Intentionally empty: __builtin_unreachable() is always part of the sequence // (see IMMEDIATE_CRASH below) and already emits a ud2 on Win64, // https://crbug.com/958373 #define TRAP_SEQUENCE2_ … #else #define TRAP_SEQUENCE1_ … #define TRAP_SEQUENCE2_ … #endif // __clang__ #else #error No supported trap sequence! #endif // V8_CC_GNU #define TRAP_SEQUENCE_() … // CHECK() and the trap sequence can be invoked from a constexpr function. // This could make compilation fail on GCC, as it forbids directly using inline // asm inside a constexpr function. However, it allows calling a lambda // expression including the same asm. // The side effect is that the top of the stacktrace will not point to the // calling function, but to this anonymous lambda. This is still useful as the // full name of the lambda will typically include the name of the function that // calls CHECK() and the debugger will still break at the right line of code. #if !V8_CC_GNU #define WRAPPED_TRAP_SEQUENCE_ … #else #define WRAPPED_TRAP_SEQUENCE_() … #endif // !V8_CC_GNU #if defined(__clang__) || V8_CC_GNU // __builtin_unreachable() hints to the compiler that this is noreturn and can // be packed in the function epilogue. #define IMMEDIATE_CRASH() … #else // This is supporting build with MSVC where there is no __builtin_unreachable(). #define IMMEDIATE_CRASH … #endif // defined(__clang__) || defined(COMPILER_GCC) #endif // V8_BASE_IMMEDIATE_CRASH_H_