#include "include/cppgc/allocation.h"
#include "include/cppgc/internal/api-constants.h"
#include "src/base/macros.h"
#include "src/heap/cppgc/globals.h"
#include "src/heap/cppgc/object-allocator.h"
#if defined(__clang__) && !defined(DEBUG) && V8_HAS_ATTRIBUTE_ALWAYS_INLINE
#define CPPGC_FORCE_ALWAYS_INLINE …
#else
#define CPPGC_FORCE_ALWAYS_INLINE
#endif
namespace cppgc {
namespace internal {
static_assert …;
#if !(defined(V8_HOST_ARCH_32_BIT) && defined(V8_CC_GNU))
static_assert …;
#endif
CPPGC_FORCE_ALWAYS_INLINE void* MakeGarbageCollectedTraitInternal::Allocate(
cppgc::AllocationHandle& handle, size_t size, GCInfoIndex index) { … }
CPPGC_FORCE_ALWAYS_INLINE void* MakeGarbageCollectedTraitInternal::Allocate(
cppgc::AllocationHandle& handle, size_t size, AlignVal alignment,
GCInfoIndex index) { … }
CPPGC_FORCE_ALWAYS_INLINE void* MakeGarbageCollectedTraitInternal::Allocate(
cppgc::AllocationHandle& handle, size_t size, GCInfoIndex index,
CustomSpaceIndex space_index) { … }
CPPGC_FORCE_ALWAYS_INLINE void* MakeGarbageCollectedTraitInternal::Allocate(
cppgc::AllocationHandle& handle, size_t size, AlignVal alignment,
GCInfoIndex index, CustomSpaceIndex space_index) { … }
}
}