// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_HEAP_NUMBER_H_ #define V8_OBJECTS_HEAP_NUMBER_H_ #include "src/objects/primitive-heap-object.h" #include "src/objects/tagged-field.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { namespace maglev { class MaglevGraphBuilder; class StoreDoubleField; } // namespace maglev namespace compiler { class GraphAssembler; } // namespace compiler // The HeapNumber class describes heap allocated numbers that cannot be // represented in a Smi (small integer). V8_OBJECT class HeapNumber : public PrimitiveHeapObject { … } V8_OBJECT_END; } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_HEAP_NUMBER_H_