chromium/v8/src/objects/oddball.h

// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_OBJECTS_ODDBALL_H_
#define V8_OBJECTS_ODDBALL_H_

#include "src/objects/primitive-heap-object.h"

// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"

namespace v8 {
namespace internal {

// The Oddball describes objects null, undefined, true, and false.
V8_OBJECT class Oddball : public PrimitiveHeapObject {} V8_OBJECT_END;

template <>
struct ObjectTraits<Oddball> {};

V8_OBJECT class Null : public Oddball {} V8_OBJECT_END;

V8_OBJECT class Undefined : public Oddball {} V8_OBJECT_END;

V8_OBJECT class Boolean : public Oddball {} V8_OBJECT_END;

V8_OBJECT class True : public Boolean {} V8_OBJECT_END;

V8_OBJECT class False : public Boolean {} V8_OBJECT_END;

}  // namespace internal
}  // namespace v8

#include "src/objects/object-macros-undef.h"

#endif  // V8_OBJECTS_ODDBALL_H_