chromium/v8/src/objects/map-inl.h

// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef V8_OBJECTS_MAP_INL_H_
#define V8_OBJECTS_MAP_INL_H_

#include "src/heap/heap-write-barrier-inl.h"
#include "src/objects/api-callbacks-inl.h"
#include "src/objects/cell-inl.h"
#include "src/objects/dependent-code.h"
#include "src/objects/descriptor-array-inl.h"
#include "src/objects/dictionary.h"
#include "src/objects/field-type.h"
#include "src/objects/instance-type-inl.h"
#include "src/objects/js-function-inl.h"
#include "src/objects/map-updater.h"
#include "src/objects/map.h"
#include "src/objects/objects-inl.h"
#include "src/objects/property.h"
#include "src/objects/prototype-info-inl.h"
#include "src/objects/prototype-info.h"
#include "src/objects/shared-function-info-inl.h"
#include "src/objects/templates-inl.h"
#include "src/objects/transitions-inl.h"
#include "src/objects/transitions.h"

#if V8_ENABLE_WEBASSEMBLY
#include "src/wasm/wasm-objects-inl.h"
#endif  // V8_ENABLE_WEBASSEMBLY

// Has to be the last include (doesn't have include guards):
#include "src/objects/object-macros.h"

namespace v8 {
internal  // namespace internal
}  // namespace v8

#include "src/objects/object-macros-undef.h"

#endif  // V8_OBJECTS_MAP_INL_H_