#ifndef V8_GEN_TORQUE_GENERATED_SRC_BUILTINS_ARRAY_TO_REVERSED_TQ_CSA_H_
#define V8_GEN_TORQUE_GENERATED_SRC_BUILTINS_ARRAY_TO_REVERSED_TQ_CSA_H_
#include "src/builtins/torque-csa-header-includes.h"
namespace v8 {
namespace internal {
TNode<JSArray> FastPackedDoubleArrayToReversed_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<FixedDoubleArray> p_elements, TNode<Smi> p_length);
TNode<JSArray> TryFastArrayToReversed_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<Object> p_receiver, compiler::CodeAssemblerLabel* label_Slow);
TNode<JSArray> FastArrayToReversed_FixedArray_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, ElementsKind p_kind, TNode<FixedArray> p_elements, TNode<Smi> p_length, bool p_initializeArray);
TNode<JSArray> FastArrayToReversed_FixedDoubleArray_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, ElementsKind p_kind, TNode<FixedDoubleArray> p_elements, TNode<Smi> p_length, bool p_initializeArray);
TNode<BoolT> Is_FixedArray_FixedArrayBase_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<FixedArrayBase> p_o);
}
}
#endif