#ifndef V8_GEN_TORQUE_GENERATED_SRC_BUILTINS_FUNCTION_TQ_CSA_H_
#define V8_GEN_TORQUE_GENERATED_SRC_BUILTINS_FUNCTION_TQ_CSA_H_
#include "src/builtins/torque-csa-header-includes.h"
namespace v8 {
namespace internal {
void CheckAccessor_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<DescriptorArray> p_array, int32_t p_index, TNode<Name> p_name, compiler::CodeAssemblerLabel* label_Slow);
TNode<AccessorInfo> Cast_AccessorInfo_1(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<MaybeObject> p_o, compiler::CodeAssemblerLabel* label_CastError);
TorqueStructReference_Map_0 NativeContextSlot_NativeContext_Map_0(compiler::CodeAssemblerState* state_, TNode<NativeContext> p_context, TNode<IntPtrT> p_index);
TNode<FixedArray> NewFixedArray_ArgumentsIterator_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_length, TorqueStructArgumentsIterator_0 p_it);
}
}
#endif