#include "src/ast/ast.h"
#include "src/builtins/builtins-array-gen.h"
#include "src/builtins/builtins-bigint-gen.h"
#include "src/builtins/builtins-call-gen.h"
#include "src/builtins/builtins-collections-gen.h"
#include "src/builtins/builtins-constructor-gen.h"
#include "src/builtins/builtins-data-view-gen.h"
#include "src/builtins/builtins-iterator-gen.h"
#include "src/builtins/builtins-object-gen.h"
#include "src/builtins/builtins-promise-gen.h"
#include "src/builtins/builtins-promise.h"
#include "src/builtins/builtins-proxy-gen.h"
#include "src/builtins/builtins-regexp-gen.h"
#include "src/builtins/builtins-string-gen.h"
#include "src/builtins/builtins-typed-array-gen.h"
#include "src/builtins/builtins-utils-gen.h"
#include "src/builtins/builtins-wasm-gen.h"
#include "src/builtins/builtins.h"
#include "src/codegen/code-factory.h"
#include "src/debug/debug-wasm-objects.h"
#include "src/heap/factory-inl.h"
#include "src/ic/binary-op-assembler.h"
#include "src/ic/handler-configuration-inl.h"
#include "src/objects/arguments.h"
#include "src/objects/bigint.h"
#include "src/objects/call-site-info.h"
#include "src/objects/elements-kind.h"
#include "src/objects/free-space.h"
#include "src/objects/intl-objects.h"
#include "src/objects/js-atomics-synchronization.h"
#include "src/objects/js-break-iterator.h"
#include "src/objects/js-collator.h"
#include "src/objects/js-date-time-format.h"
#include "src/objects/js-display-names.h"
#include "src/objects/js-disposable-stack.h"
#include "src/objects/js-duration-format.h"
#include "src/objects/js-function.h"
#include "src/objects/js-generator.h"
#include "src/objects/js-iterator-helpers.h"
#include "src/objects/js-list-format.h"
#include "src/objects/js-locale.h"
#include "src/objects/js-number-format.h"
#include "src/objects/js-objects.h"
#include "src/objects/js-plural-rules.h"
#include "src/objects/js-promise.h"
#include "src/objects/js-raw-json.h"
#include "src/objects/js-regexp-string-iterator.h"
#include "src/objects/js-relative-time-format.h"
#include "src/objects/js-segment-iterator-inl.h"
#include "src/objects/js-segmenter.h"
#include "src/objects/js-segments.h"
#include "src/objects/js-shadow-realm.h"
#include "src/objects/js-shared-array.h"
#include "src/objects/js-struct.h"
#include "src/objects/js-temporal-objects.h"
#include "src/objects/js-weak-refs.h"
#include "src/objects/objects.h"
#include "src/objects/ordered-hash-table.h"
#include "src/objects/property-array.h"
#include "src/objects/property-descriptor-object.h"
#include "src/objects/source-text-module.h"
#include "src/objects/swiss-hash-table-helpers.h"
#include "src/objects/swiss-name-dictionary.h"
#include "src/objects/synthetic-module.h"
#include "src/objects/template-objects.h"
#include "src/objects/torque-defined-classes.h"
#include "src/objects/turbofan-types.h"
#include "src/objects/turboshaft-types.h"
#include "src/torque/runtime-support.h"
#include "src/wasm/value-type.h"
#include "src/wasm/wasm-linkage.h"
#include "src/codegen/code-stub-assembler-inl.h"
#include "torque-generated/src/builtins/convert-tq-csa.h"
#include "torque-generated/src/builtins/base-tq-csa.h"
#include "torque-generated/src/builtins/cast-tq-csa.h"
#include "torque-generated/src/builtins/convert-tq-csa.h"
#include "torque-generated/src/builtins/torque-internal-tq-csa.h"
#include "torque-generated/src/objects/heap-number-tq-csa.h"
namespace v8 {
namespace internal {
TNode<IntPtrT> FromConstexpr_intptr_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<UintPtrT> FromConstexpr_uintptr_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Int32T> FromConstexpr_int32_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Uint32T> FromConstexpr_uint32_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Int32T> FromConstexpr_int31_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Int8T> FromConstexpr_int8_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Uint8T> FromConstexpr_uint8_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Int64T> FromConstexpr_int64_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Uint64T> FromConstexpr_uint64_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
int31_t FromConstexpr_constexpr_int31_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
int32_t FromConstexpr_constexpr_int32_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Number> FromConstexpr_Number_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Smi> FromConstexpr_Smi_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Uint8T> FromConstexpr_char8_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_i) { … }
TNode<Int32T> FromConstexpr_int31_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Int32T> FromConstexpr_int32_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Int32T> FromConstexpr_int32_constexpr_int32_0(compiler::CodeAssemblerState* state_, int32_t p_i) { … }
TNode<IntPtrT> FromConstexpr_intptr_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<IntPtrT> FromConstexpr_intptr_constexpr_int32_0(compiler::CodeAssemblerState* state_, int32_t p_i) { … }
TNode<IntPtrT> FromConstexpr_intptr_constexpr_intptr_0(compiler::CodeAssemblerState* state_, intptr_t p_i) { … }
TNode<UintPtrT> FromConstexpr_uintptr_constexpr_uintptr_0(compiler::CodeAssemblerState* state_, uintptr_t p_i) { … }
TNode<Smi> FromConstexpr_Smi_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Smi> FromConstexpr_PositiveSmi_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<String> FromConstexpr_String_constexpr_string_0(compiler::CodeAssemblerState* state_, const char* p_s) { … }
TNode<Number> FromConstexpr_Number_constexpr_uint32_0(compiler::CodeAssemblerState* state_, uint32_t p_i) { … }
TNode<Number> FromConstexpr_Number_constexpr_int32_0(compiler::CodeAssemblerState* state_, int32_t p_i) { … }
TNode<Number> FromConstexpr_Number_constexpr_float64_0(compiler::CodeAssemblerState* state_, double p_f) { … }
TNode<Number> FromConstexpr_Number_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Uint8T> FromConstexpr_uint8_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Int8T> FromConstexpr_int8_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Uint8T> FromConstexpr_char8_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Uint32T> FromConstexpr_uint32_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Uint8T> FromConstexpr_uint8_constexpr_uint8_0(compiler::CodeAssemblerState* state_, uint8_t p_i) { … }
TNode<Uint32T> FromConstexpr_uint32_constexpr_uint32_0(compiler::CodeAssemblerState* state_, uint32_t p_i) { … }
TNode<Int64T> FromConstexpr_int64_constexpr_int64_0(compiler::CodeAssemblerState* state_, int64_t p_i) { … }
TNode<Uint64T> FromConstexpr_uint64_constexpr_uint64_0(compiler::CodeAssemblerState* state_, uint64_t p_i) { … }
TNode<Uint64T> FromConstexpr_uint64_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<UintPtrT> FromConstexpr_uintptr_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Float64T> FromConstexpr_float64_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Float64T> FromConstexpr_float64_constexpr_int32_0(compiler::CodeAssemblerState* state_, int32_t p_i) { … }
TNode<Float64T> FromConstexpr_float64_constexpr_float64_0(compiler::CodeAssemblerState* state_, double p_i) { … }
TNode<BoolT> FromConstexpr_bool_constexpr_bool_0(compiler::CodeAssemblerState* state_, bool p_b) { … }
TNode<Object> FromConstexpr_Object_constexpr_string_0(compiler::CodeAssemblerState* state_, const char* p_s) { … }
TNode<Object> FromConstexpr_JSAny_constexpr_string_0(compiler::CodeAssemblerState* state_, const char* p_s) { … }
TNode<IntPtrT> FromConstexpr_ContextSlot_constexpr_ContextSlot_0(compiler::CodeAssemblerState* state_, Context::Field p_c) { … }
TNode<Smi> FromConstexpr_LanguageModeSmi_constexpr_LanguageMode_0(compiler::CodeAssemblerState* state_, LanguageMode p_c) { … }
TNode<Int32T> FromConstexpr_PromiseState_constexpr_PromiseState_0(compiler::CodeAssemblerState* state_, Promise::PromiseState p_c) { … }
TNode<Uint16T> FromConstexpr_InstanceType_constexpr_InstanceType_0(compiler::CodeAssemblerState* state_, InstanceType p_c) { … }
TNode<Uint32T> FromConstexpr_IterationKind_constexpr_IterationKind_0(compiler::CodeAssemblerState* state_, IterationKind p_c) { … }
TNode<Uint32T> FromConstexpr_TrimMode_constexpr_TrimMode_0(compiler::CodeAssemblerState* state_, String::TrimMode p_c) { … }
TNode<Boolean> Convert_Boolean_bool_0(compiler::CodeAssemblerState* state_, TNode<BoolT> p_b) { … }
TNode<Int32T> Convert_int32_bool_0(compiler::CodeAssemblerState* state_, TNode<BoolT> p_b) { … }
TNode<Number> Convert_Number_int32_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_i) { … }
TNode<IntPtrT> Convert_intptr_int32_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_i) { … }
TNode<IntPtrT> Convert_intptr_int31_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_i) { … }
TNode<IntPtrT> Convert_intptr_uint32_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_i) { … }
TNode<Smi> Convert_Smi_int32_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_i) { … }
TNode<Number> Convert_Number_uint32_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_ui) { … }
TNode<Smi> Convert_Smi_uint32_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_ui) { … }
TNode<UintPtrT> Convert_uintptr_uint32_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_ui) { … }
TNode<Int64T> Convert_int64_int32_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_i) { … }
TNode<Uint64T> Convert_uint64_uint32_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_ui) { … }
TNode<IntPtrT> Convert_intptr_uint16_0(compiler::CodeAssemblerState* state_, TNode<Uint16T> p_ui) { … }
TNode<IntPtrT> Convert_intptr_uint8_0(compiler::CodeAssemblerState* state_, TNode<Uint8T> p_ui) { … }
TNode<Uint8T> Convert_uint8_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i) { … }
TNode<Int8T> Convert_int8_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i) { … }
TNode<Uint16T> Convert_uint16_uint32_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_i) { … }
TNode<Int32T> Convert_int32_uint8_0(compiler::CodeAssemblerState* state_, TNode<Uint8T> p_i) { … }
TNode<Int32T> Convert_int32_uint16_0(compiler::CodeAssemblerState* state_, TNode<Uint16T> p_i) { … }
TNode<Int32T> Convert_int32_char8_OR_char16_0(compiler::CodeAssemblerState* state_, TNode<Uint16T> p_i) { … }
TNode<IntPtrT> Convert_intptr_char16_0(compiler::CodeAssemblerState* state_, TNode<Uint16T> p_i) { … }
TNode<IntPtrT> Convert_intptr_char8_0(compiler::CodeAssemblerState* state_, TNode<Uint8T> p_i) { … }
TNode<Int32T> Convert_int32_uint31_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_i) { … }
TNode<Int32T> Convert_int32_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i) { … }
TNode<Int32T> Convert_int32_int64_0(compiler::CodeAssemblerState* state_, TNode<Int64T> p_i) { … }
TNode<Uint32T> Convert_uint32_uint64_0(compiler::CodeAssemblerState* state_, TNode<Uint64T> p_i) { … }
TNode<Int32T> Convert_int32_Number_0(compiler::CodeAssemblerState* state_, TNode<Number> p_n) { … }
TNode<Smi> Convert_Smi_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i) { … }
TNode<Uint32T> Convert_uint32_uintptr_0(compiler::CodeAssemblerState* state_, TNode<UintPtrT> p_ui) { … }
TNode<IntPtrT> Convert_intptr_Smi_0(compiler::CodeAssemblerState* state_, TNode<Smi> p_s) { … }
TNode<UintPtrT> Convert_uintptr_PositiveSmi_0(compiler::CodeAssemblerState* state_, TNode<Smi> p_ps) { … }
TNode<IntPtrT> Convert_intptr_TaggedIndex_0(compiler::CodeAssemblerState* state_, TNode<TaggedIndex> p_ti) { … }
TNode<TaggedIndex> Convert_TaggedIndex_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i) { … }
TNode<IntPtrT> Convert_intptr_uintptr_0(compiler::CodeAssemblerState* state_, TNode<UintPtrT> p_ui) { … }
TNode<Smi> Convert_PositiveSmi_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i) { … }
TNode<Smi> Convert_PositiveSmi_uintptr_0(compiler::CodeAssemblerState* state_, TNode<UintPtrT> p_ui, compiler::CodeAssemblerLabel* label_IfOverflow) { … }
TNode<Smi> Convert_PositiveSmi_intptr_1(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i, compiler::CodeAssemblerLabel* label_IfOverflow) { … }
TNode<Smi> Convert_PositiveSmi_uint32_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_ui, compiler::CodeAssemblerLabel* label_IfOverflow) { … }
TNode<Int32T> Convert_int32_Smi_0(compiler::CodeAssemblerState* state_, TNode<Smi> p_s) { … }
TNode<Float64T> Convert_float64_HeapNumber_0(compiler::CodeAssemblerState* state_, TNode<HeapNumber> p_h) { … }
TNode<Float64T> Convert_float64_Number_0(compiler::CodeAssemblerState* state_, TNode<Number> p_n) { … }
TNode<UintPtrT> Convert_uintptr_Number_0(compiler::CodeAssemblerState* state_, TNode<Number> p_n) { … }
TNode<Float64T> Convert_float64_int32_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_f) { … }
TNode<Float64T> Convert_float64_float32_0(compiler::CodeAssemblerState* state_, TNode<Float32T> p_f) { … }
TorqueStructfloat64_or_hole_0 Convert_float64_or_hole_float64_0(compiler::CodeAssemblerState* state_, TNode<Float64T> p_f) { … }
TorqueStructfloat64_or_hole_0 Convert_float64_or_hole_Number_0(compiler::CodeAssemblerState* state_, TNode<Number> p_n) { … }
TNode<Float32T> Convert_float32_float64_0(compiler::CodeAssemblerState* state_, TNode<Float64T> p_f) { … }
TNode<Float32T> Convert_float32_Number_0(compiler::CodeAssemblerState* state_, TNode<Number> p_n) { … }
TNode<Float16T> Convert_float16_Number_0(compiler::CodeAssemblerState* state_, TNode<Number> p_n) { … }
TNode<Float64T> Convert_float64_float16_0(compiler::CodeAssemblerState* state_, TNode<Float16T> p_n) { … }
TNode<Float32T> Convert_float32_int32_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_n) { … }
TNode<Float32T> Convert_float32_HeapNumber_0(compiler::CodeAssemblerState* state_, TNode<HeapNumber> p_h) { … }
TNode<Number> Convert_Number_float32_0(compiler::CodeAssemblerState* state_, TNode<Float32T> p_d) { … }
TNode<Number> Convert_Number_float64_0(compiler::CodeAssemblerState* state_, TNode<Float64T> p_d) { … }
TNode<Float64T> Convert_float64_uintptr_0(compiler::CodeAssemblerState* state_, TNode<UintPtrT> p_ui) { … }
TNode<Number> Convert_Number_uintptr_0(compiler::CodeAssemblerState* state_, TNode<UintPtrT> p_ui) { … }
TNode<Number> Convert_Number_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i) { … }
TNode<UintPtrT> Convert_uintptr_float64_0(compiler::CodeAssemblerState* state_, TNode<Float64T> p_d) { … }
TNode<UintPtrT> Convert_uintptr_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_i) { … }
TNode<UintPtrT> Convert_uintptr_RawPtr_0(compiler::CodeAssemblerState* state_, TNode<RawPtrT> p_r) { … }
TNode<IntPtrT> Convert_intptr_RawPtr_0(compiler::CodeAssemblerState* state_, TNode<RawPtrT> p_r) { … }
TNode<IntPtrT> Convert_intptr_Number_0(compiler::CodeAssemblerState* state_, TNode<Number> p_n) { … }
TNode<BInt> Convert_bint_int32_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_v) { … }
TNode<Float64T> FromConstexpr_float64_constexpr_IntegerLiteral_0(compiler::CodeAssemblerState* state_, IntegerLiteral p_v) { … }
TNode<BInt> Convert_bint_intptr_0(compiler::CodeAssemblerState* state_, TNode<IntPtrT> p_v) { … }
TNode<IntPtrT> Convert_intptr_bint_0(compiler::CodeAssemblerState* state_, TNode<BInt> p_v) { … }
TNode<BInt> Convert_bint_Smi_0(compiler::CodeAssemblerState* state_, TNode<Smi> p_v) { … }
TNode<Smi> Convert_Smi_bint_0(compiler::CodeAssemblerState* state_, TNode<BInt> p_v) { … }
TNode<Int32T> Convert_PromiseState_int32_0(compiler::CodeAssemblerState* state_, TNode<Int32T> p_s) { … }
TNode<I8x16T> Convert_I8X16_Simd128_0(compiler::CodeAssemblerState* state_, TNode<Simd128T> p_s) { … }
TNode<Smi> Convert_Smi_constexpr_int31_0(compiler::CodeAssemblerState* state_, int31_t p_i) { … }
TNode<Uint32T> Convert_uint32_uint8_0(compiler::CodeAssemblerState* state_, TNode<Uint8T> p_i) { … }
TNode<Uint32T> Convert_uint32_uint16_0(compiler::CodeAssemblerState* state_, TNode<Uint16T> p_i) { … }
TNode<Uint32T> Convert_uint32_char8_OR_char16_0(compiler::CodeAssemblerState* state_, TNode<Uint16T> p_i) { … }
TNode<Uint32T> Convert_uint32_uint31_0(compiler::CodeAssemblerState* state_, TNode<Uint32T> p_i) { … }
}
}