#include "src/ast/ast.h"
#include "src/builtins/builtins-array-gen.h"
#include "src/builtins/builtins-bigint-gen.h"
#include "src/builtins/builtins-call-gen.h"
#include "src/builtins/builtins-collections-gen.h"
#include "src/builtins/builtins-constructor-gen.h"
#include "src/builtins/builtins-data-view-gen.h"
#include "src/builtins/builtins-iterator-gen.h"
#include "src/builtins/builtins-object-gen.h"
#include "src/builtins/builtins-promise-gen.h"
#include "src/builtins/builtins-promise.h"
#include "src/builtins/builtins-proxy-gen.h"
#include "src/builtins/builtins-regexp-gen.h"
#include "src/builtins/builtins-string-gen.h"
#include "src/builtins/builtins-typed-array-gen.h"
#include "src/builtins/builtins-utils-gen.h"
#include "src/builtins/builtins-wasm-gen.h"
#include "src/builtins/builtins.h"
#include "src/codegen/code-factory.h"
#include "src/debug/debug-wasm-objects.h"
#include "src/heap/factory-inl.h"
#include "src/ic/binary-op-assembler.h"
#include "src/ic/handler-configuration-inl.h"
#include "src/objects/arguments.h"
#include "src/objects/bigint.h"
#include "src/objects/call-site-info.h"
#include "src/objects/elements-kind.h"
#include "src/objects/free-space.h"
#include "src/objects/intl-objects.h"
#include "src/objects/js-atomics-synchronization.h"
#include "src/objects/js-break-iterator.h"
#include "src/objects/js-collator.h"
#include "src/objects/js-date-time-format.h"
#include "src/objects/js-display-names.h"
#include "src/objects/js-disposable-stack.h"
#include "src/objects/js-duration-format.h"
#include "src/objects/js-function.h"
#include "src/objects/js-generator.h"
#include "src/objects/js-iterator-helpers.h"
#include "src/objects/js-list-format.h"
#include "src/objects/js-locale.h"
#include "src/objects/js-number-format.h"
#include "src/objects/js-objects.h"
#include "src/objects/js-plural-rules.h"
#include "src/objects/js-promise.h"
#include "src/objects/js-raw-json.h"
#include "src/objects/js-regexp-string-iterator.h"
#include "src/objects/js-relative-time-format.h"
#include "src/objects/js-segment-iterator-inl.h"
#include "src/objects/js-segmenter.h"
#include "src/objects/js-segments.h"
#include "src/objects/js-shadow-realm.h"
#include "src/objects/js-shared-array.h"
#include "src/objects/js-struct.h"
#include "src/objects/js-temporal-objects.h"
#include "src/objects/js-weak-refs.h"
#include "src/objects/objects.h"
#include "src/objects/ordered-hash-table.h"
#include "src/objects/property-array.h"
#include "src/objects/property-descriptor-object.h"
#include "src/objects/source-text-module.h"
#include "src/objects/swiss-hash-table-helpers.h"
#include "src/objects/swiss-name-dictionary.h"
#include "src/objects/synthetic-module.h"
#include "src/objects/template-objects.h"
#include "src/objects/torque-defined-classes.h"
#include "src/objects/turbofan-types.h"
#include "src/objects/turboshaft-types.h"
#include "src/torque/runtime-support.h"
#include "src/wasm/value-type.h"
#include "src/wasm/wasm-linkage.h"
#include "src/codegen/code-stub-assembler-inl.h"
#include "torque-generated/third_party/v8/builtins/array-sort-tq-csa.h"
#include "torque-generated/src/builtins/array-flat-tq-csa.h"
#include "torque-generated/src/builtins/array-from-async-tq-csa.h"
#include "torque-generated/src/builtins/array-join-tq-csa.h"
#include "torque-generated/src/builtins/array-slice-tq-csa.h"
#include "torque-generated/src/builtins/array-to-sorted-tq-csa.h"
#include "torque-generated/src/builtins/array-tq-csa.h"
#include "torque-generated/src/builtins/base-tq-csa.h"
#include "torque-generated/src/builtins/cast-tq-csa.h"
#include "torque-generated/src/builtins/convert-tq-csa.h"
#include "torque-generated/src/builtins/frame-arguments-tq-csa.h"
#include "torque-generated/src/builtins/growable-fixed-array-tq-csa.h"
#include "torque-generated/src/builtins/torque-internal-tq-csa.h"
#include "torque-generated/src/objects/fixed-array-tq-csa.h"
#include "torque-generated/src/objects/js-objects-tq-csa.h"
#include "torque-generated/src/objects/string-tq-csa.h"
#include "torque-generated/third_party/v8/builtins/array-sort-tq-csa.h"
namespace v8 {
namespace internal {
TNode<SortState> Cast_SortState_0(compiler::CodeAssemblerState* state_, TNode<HeapObject> p_obj, compiler::CodeAssemblerLabel* label_CastError) { … }
TNode<IntPtrT> CalculateWorkArrayLength_0(compiler::CodeAssemblerState* state_, TNode<JSReceiver> p_receiver, TNode<Number> p_initialReceiverLength) { … }
TNode<SortState> NewSortState_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<JSReceiver> p_receiver, TNode<HeapObject> p_comparefn, TNode<Number> p_initialReceiverLength, bool p_isToSorted) { … }
TNode<Smi> kSuccess_0(compiler::CodeAssemblerState* state_) { … }
int31_t kMaxMergePending_0(compiler::CodeAssemblerState* state_) { … }
int31_t kMinGallopWins_0(compiler::CodeAssemblerState* state_) { … }
TNode<Smi> kSortStateTempSize_0(compiler::CodeAssemblerState* state_) { … }
TF_BUILTIN(Load_FastSmiElements_0, CodeStubAssembler) { … }
TF_BUILTIN(Load_FastObjectElements_0, CodeStubAssembler) { … }
TF_BUILTIN(Load_FastDoubleElements_0, CodeStubAssembler) { … }
TF_BUILTIN(Store_FastSmiElements_0, CodeStubAssembler) { … }
TF_BUILTIN(Store_FastObjectElements_0, CodeStubAssembler) { … }
TF_BUILTIN(Store_FastDoubleElements_0, CodeStubAssembler) { … }
TF_BUILTIN(Delete_FastSmiElements_0, CodeStubAssembler) { … }
TF_BUILTIN(Delete_FastObjectElements_0, CodeStubAssembler) { … }
TF_BUILTIN(Delete_FastDoubleElements_0, CodeStubAssembler) { … }
TF_BUILTIN(SortCompareDefault, CodeStubAssembler) { … }
TF_BUILTIN(SortCompareUserFn, CodeStubAssembler) { … }
TF_BUILTIN(CanUseSameAccessor_GenericElementsAccessor_0, CodeStubAssembler) { … }
TNode<Smi> GetPendingRunsSize_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState) { … }
TNode<Smi> GetPendingRunBase_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<FixedArray> p_pendingRuns, TNode<Smi> p_run) { … }
void SetPendingRunBase_0(compiler::CodeAssemblerState* state_, TNode<FixedArray> p_pendingRuns, TNode<Smi> p_run, TNode<Smi> p_value) { … }
TNode<Smi> GetPendingRunLength_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<FixedArray> p_pendingRuns, TNode<Smi> p_run) { … }
void SetPendingRunLength_0(compiler::CodeAssemblerState* state_, TNode<FixedArray> p_pendingRuns, TNode<Smi> p_run, TNode<Smi> p_value) { … }
void PushRun_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, TNode<Smi> p_base, TNode<Smi> p_length) { … }
TNode<FixedArray> GetTempArray_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, TNode<Smi> p_requestedSize) { … }
TF_BUILTIN(Copy, CodeStubAssembler) { … }
void BinaryInsertionSort_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, TNode<Smi> p_low, TNode<Smi> p_startArg, TNode<Smi> p_high) { … }
TNode<Smi> CountAndMakeRun_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, TNode<Smi> p_lowArg, TNode<Smi> p_high) { … }
void ReverseRange_0(compiler::CodeAssemblerState* state_, TNode<FixedArray> p_array, TNode<Smi> p_from, TNode<Smi> p_to) { … }
TF_BUILTIN(MergeAt, CodeStubAssembler) { … }
TF_BUILTIN(GallopLeft, CodeStubAssembler) { … }
TF_BUILTIN(GallopRight, CodeStubAssembler) { … }
void MergeLow_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, TNode<Smi> p_baseA, TNode<Smi> p_lengthAArg, TNode<Smi> p_baseB, TNode<Smi> p_lengthBArg) { … }
void MergeHigh_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, TNode<Smi> p_baseA, TNode<Smi> p_lengthAArg, TNode<Smi> p_baseB, TNode<Smi> p_lengthBArg) { … }TNode<Smi> ComputeMinRunLength_0(compiler::CodeAssemblerState* state_, TNode<Smi> p_nArg) { … }TNode<BoolT> RunInvariantEstablished_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<FixedArray> p_pendingRuns, TNode<Smi> p_n) { … }void MergeCollapse_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState) { … }void MergeForceCollapse_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState) { … }void ArrayTimSortImpl_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, TNode<Smi> p_length) { … }TNode<Smi> CompactReceiverElementsIntoWorkArray_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, bool p_isToSorted) { … }void CopyWorkArrayToReceiver_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_sortState, TNode<Smi> p_numberOfNonUndefined) { … }TF_BUILTIN(ArrayTimSort, CodeStubAssembler) { … }TF_BUILTIN(ArrayPrototypeSort, CodeStubAssembler) { … }TNode<JSReceiver> LoadSortStateReceiver_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateReceiver_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<JSReceiver> p_v) { … }TNode<Map> LoadSortStateInitialReceiverMap_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateInitialReceiverMap_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<Map> p_v) { … }TNode<Number> LoadSortStateInitialReceiverLength_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateInitialReceiverLength_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<Number> p_v) { … }TNode<HeapObject> LoadSortStateUserCmpFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateUserCmpFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<HeapObject> p_v) { … }TNode<BuiltinPtr> LoadSortStateSortComparePtr_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateSortComparePtr_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<BuiltinPtr> p_v) { … }TNode<BuiltinPtr> LoadSortStateLoadFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateLoadFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<BuiltinPtr> p_v) { … }TNode<BuiltinPtr> LoadSortStateStoreFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateStoreFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<BuiltinPtr> p_v) { … }TNode<BuiltinPtr> LoadSortStateDeleteFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateDeleteFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<BuiltinPtr> p_v) { … }TNode<BuiltinPtr> LoadSortStateCanUseSameAccessorFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateCanUseSameAccessorFn_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<BuiltinPtr> p_v) { … }TNode<Smi> LoadSortStateMinGallop_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateMinGallop_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<Smi> p_v) { … }TNode<Smi> LoadSortStatePendingRunsSize_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStatePendingRunsSize_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<Smi> p_v) { … }TNode<FixedArray> LoadSortStatePendingRuns_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStatePendingRuns_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<FixedArray> p_v) { … }TNode<FixedArray> LoadSortStateWorkArray_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateWorkArray_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<FixedArray> p_v) { … }TNode<FixedArray> LoadSortStateTempArray_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateTempArray_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<FixedArray> p_v) { … }TNode<Smi> LoadSortStateSortLength_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateSortLength_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<Smi> p_v) { … }TNode<Smi> LoadSortStateNumberOfUndefined_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o) { … }void StoreSortStateNumberOfUndefined_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_o, TNode<Smi> p_v) { … }TNode<Number> Method_SortState_Compare_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_this, TNode<Object> p_x, TNode<Object> p_y) { … }void Method_SortState_CheckAccessor_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<SortState> p_this, compiler::CodeAssemblerLabel* label_Bailout) { … }void Method_SortState_ResetToGenericAccessor_0(compiler::CodeAssemblerState* state_, TNode<SortState> p_this, bool p_isToSorted) { … }TNode<SortState> DownCastForTorqueClass_SortState_0(compiler::CodeAssemblerState* state_, TNode<HeapObject> p_o, compiler::CodeAssemblerLabel* label_CastError) { … }TF_BUILTIN(CanUseSameAccessor_FastDoubleElements_0, CodeStubAssembler) { … }TF_BUILTIN(CanUseSameAccessor_FastSmiElements_0, CodeStubAssembler) { … }TF_BUILTIN(CanUseSameAccessor_FastObjectElements_0, CodeStubAssembler) { … }TF_BUILTIN(LoadNoHasPropertyCheck_GenericElementsAccessor_0, CodeStubAssembler) { … }TF_BUILTIN(Load_GenericElementsAccessor_0, CodeStubAssembler) { … }TF_BUILTIN(Store_GenericElementsAccessor_0, CodeStubAssembler) { … }TF_BUILTIN(Delete_GenericElementsAccessor_0, CodeStubAssembler) { … }TNode<JSObject> UnsafeCast_JSObject_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<Object> p_o) { … }TNode<HeapNumber> UnsafeCast_HeapNumber_0(compiler::CodeAssemblerState* state_, TNode<Context> p_context, TNode<Object> p_o) { … }