// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/interpreter/bytecode-array-random-iterator.h" #include "src/objects/objects-inl.h" namespace v8 { namespace internal { namespace interpreter { BytecodeArrayRandomIterator::BytecodeArrayRandomIterator( Handle<BytecodeArray> bytecode_array, Zone* zone) : … { … } void BytecodeArrayRandomIterator::Initialize() { … } bool BytecodeArrayRandomIterator::IsValid() const { … } void BytecodeArrayRandomIterator::UpdateOffsetFromIndex() { … } } // namespace interpreter } // namespace internal } // namespace v8