// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_INTERPRETER_BYTECODE_JUMP_TABLE_H_ #define V8_INTERPRETER_BYTECODE_JUMP_TABLE_H_ #include "src/utils/bit-vector.h" #include "src/zone/zone.h" namespace v8 { namespace internal { namespace interpreter { class ConstantArrayBuilder; // A jump table for a set of targets in a bytecode array. When an entry in the // table is bound, it represents a known position in the bytecode array. If no // entries match, the switch falls through. class V8_EXPORT_PRIVATE BytecodeJumpTable final : public ZoneObject { … }; } // namespace interpreter } // namespace internal } // namespace v8 #endif // V8_INTERPRETER_BYTECODE_JUMP_TABLE_H_