// GENERATED CONTENT - DO NOT EDIT
// Content was automatically extracted by Reffy into webref
// (https://github.com/w3c/webref)
// Source: Audio Session (https://w3c.github.io/audio-session/)
enum AudioSessionState {
"inactive",
"active",
"interrupted"
};
enum AudioSessionType {
"auto",
"playback",
"transient",
"transient-solo",
"ambient",
"play-and-record"
};
[Exposed=Window]
partial interface Navigator {
// The default audio session that the user agent will use when media elements start/stop playing.
readonly attribute AudioSession audioSession;
};
[Exposed=Window]
interface AudioSession : EventTarget {
attribute AudioSessionType type;
readonly attribute AudioSessionState state;
attribute EventHandler onstatechange;
};