// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_ZONE_ZONE_COMPRESSION_H_ #define V8_ZONE_ZONE_COMPRESSION_H_ #include "src/base/bits.h" #include "src/common/globals.h" namespace v8 { namespace internal { // This struct provides untyped implementation of zone compression scheme. // // The compression scheme relies on the following assumptions: // 1) all zones containing compressed pointers are allocated in the same "zone // cage" of kReservationSize size and kReservationAlignment-aligned. // Attempt to compress pointer to an object stored outside of the "cage" // will silently succeed but it will later produce wrong result after // decompression. // 2) compression is just a masking away bits above kReservationAlignment. // 3) nullptr is compressed to 0, thus there must be no valid objects allocated // at the beginning of the "zone cage". Ideally, the first page of the cage // should be unmapped in order to catch attempts to use decompressed nullptr // value earlier. // 4) decompression requires "zone cage" address value, which is computed on // the fly from an arbitrary address pointing somewhere to the "zone cage". // 5) decompression requires special casing for nullptr. struct ZoneCompression { … }; } // namespace internal } // namespace v8 #endif // V8_ZONE_ZONE_COMPRESSION_H_