// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_BYTECODE_LIVENESS_MAP_H_ #define V8_COMPILER_BYTECODE_LIVENESS_MAP_H_ #include <string> #include "src/utils/bit-vector.h" #include "src/zone/zone.h" namespace v8 { namespace internal { class Zone; namespace compiler { class BytecodeLivenessState : public ZoneObject { … }; struct BytecodeLiveness { … }; class V8_EXPORT_PRIVATE BytecodeLivenessMap { … }; V8_EXPORT_PRIVATE std::string ToString(const BytecodeLivenessState& liveness); } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_BYTECODE_LIVENESS_MAP_H_