// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/frame.h" namespace v8 { namespace internal { namespace compiler { Frame::Frame(int fixed_frame_size_in_slots, Zone* zone) : … { … } void Frame::AlignFrame(int alignment) { … } void FrameAccessState::MarkHasFrame(bool state) { … } void FrameAccessState::SetFPRelativeOnly(bool state) { … } void FrameAccessState::SetFrameAccessToDefault() { … } FrameOffset FrameAccessState::GetFrameOffset(int spill_slot) const { … } } // namespace compiler } // namespace internal } // namespace v8