chromium/third_party/blink/web_tests/external/wpt/webaudio/the-audio-api/the-constantsourcenode-interface/constant-source-output.html

<!DOCTYPE html>
<html>
  <head>
    <title>
      Test ConstantSourceNode Output
    </title>
    <script src="/resources/testharness.js"></script>
    <script src="/resources/testharnessreport.js"></script>
    <script src="../../resources/audit-util.js"></script>
    <script src="../../resources/audit.js"></script>
    <script src="../../resources/audioparam-testing.js"></script>
  </head>
  <body>
    <script id="layout-test-code">
      let sampleRate = 48000;
      let renderDuration = 0.125;
      let renderFrames = sampleRate * renderDuration;

      let audit = Audit.createTaskRunner();

      audit.define('constant source', (task, should) => {
        // Verify a constant source outputs the correct (fixed) constant.
        let context = new OfflineAudioContext(1, renderFrames, sampleRate);
        let node = new ConstantSourceNode(context, {offset: 0.5});
        node.connect(context.destination);
        node.start();

        context.startRendering()
            .then(function(buffer) {
              let actual = buffer.getChannelData(0);
              let expected = new Float32Array(actual.length);
              expected.fill(node.offset.value);

              should(actual, 'Basic: ConstantSourceNode({offset: 0.5})')
                  .beEqualToArray(expected);
            })
            .then(() => task.done());
      });

      audit.define('stop before start', (task, should) => {
        let context = new OfflineAudioContext(1, renderFrames, sampleRate);
        let node = new ConstantSourceNode(context, {offset: 1});
        node.connect(context.destination);
        node.start(61 / context.sampleRate);
        node.stop(31 / context.sampleRate);

        context.startRendering()
            .then(function(buffer) {
                let actual = buffer.getChannelData(0);
                should(actual,
                       "ConstantSourceNode with stop before " +
                           "start must output silence")
                  .beConstantValueOf(0);
            })
            .then(() => task.done());
      });

      audit.define('stop equal to start', (task, should) => {
          let context = new OfflineAudioContext(1, renderFrames, sampleRate);
          let node = new ConstantSourceNode(context, {offset: 1});
          node.connect(context.destination);
          node.start(31 / context.sampleRate);
          node.stop(31 / context.sampleRate);

          context.startRendering()
              .then(function(buffer) {
                  let actual = buffer.getChannelData(0);
                  should(actual,
                         "ConstantSourceNode with stop equal to start " +
                             " must output silence")
                      .beConstantValueOf(0);
          })
          .then(() => task.done());
      });

      audit.define('start/stop', (task, should) => {
        // Verify a constant source starts and stops at the correct time and has
        // the correct (fixed) value.
        let context = new OfflineAudioContext(1, renderFrames, sampleRate);
        let node = new ConstantSourceNode(context, {offset: 1});
        node.connect(context.destination);

        let startFrame = 10;
        let stopFrame = 300;

        node.start(startFrame / context.sampleRate);
        node.stop(stopFrame / context.sampleRate);

        context.startRendering()
            .then(function(buffer) {
              let actual = buffer.getChannelData(0);
              let expected = new Float32Array(actual.length);
              // The expected output is all 1s from start to stop time.
              expected.fill(0);

              for (let k = startFrame; k < stopFrame; ++k) {
                expected[k] = node.offset.value;
              }

              let prefix = 'start/stop: ';
              should(actual.slice(0, startFrame),
                     prefix + 'ConstantSourceNode frames [0, ' +
                       startFrame + ')')
                  .beConstantValueOf(0);

              should(actual.slice(startFrame, stopFrame),
                     prefix + 'ConstantSourceNode frames [' +
                         startFrame + ', ' + stopFrame + ')')
                  .beConstantValueOf(1);

              should(
                  actual.slice(stopFrame),
                  prefix + 'ConstantSourceNode frames [' + stopFrame +
                      ', ' + renderFrames + ')')
                  .beConstantValueOf(0);
            })
            .then(() => task.done());

      });

      audit.define('basic automation', (task, should) => {
        // Verify that automation works as expected.
        let context = new OfflineAudioContext(1, renderFrames, sampleRate);
        let source = context.createConstantSource();
        source.connect(context.destination);

        let rampEndTime = renderDuration / 2;
        source.offset.setValueAtTime(0.5, 0);
        source.offset.linearRampToValueAtTime(1, rampEndTime);

        source.start();

        context.startRendering()
            .then(function(buffer) {
              let actual = buffer.getChannelData(0);
              let expected = createLinearRampArray(
                  0, rampEndTime, 0.5, 1, context.sampleRate);

              let rampEndFrame = Math.ceil(rampEndTime * context.sampleRate);
              let prefix = 'Automation: ';

              should(actual.slice(0, rampEndFrame),
                     prefix + 'ConstantSourceNode.linearRamp(1, 0.5)')
                  .beCloseToArray(expected, {
                    // Experimentally determined threshold.
                    relativeThreshold: 7.1610e-7
                  });

              should(actual.slice(rampEndFrame),
                     prefix + 'ConstantSourceNode after ramp')
                .beConstantValueOf(1);
            })
            .then(() => task.done());
      });

      audit.define('connected audioparam', (task, should) => {
        // Verify the constant source output with connected AudioParam produces
        // the correct output.
        let context = new OfflineAudioContext(2, renderFrames, sampleRate)
        context.destination.channelInterpretation = 'discrete';
        let source = new ConstantSourceNode(context, {offset: 1});
        let osc = context.createOscillator();
        let merger = context.createChannelMerger(2);
        merger.connect(context.destination);

        source.connect(merger, 0, 0);
        osc.connect(merger, 0, 1);
        osc.connect(source.offset);

        osc.start();
        let sourceStartFrame = 10;
        source.start(sourceStartFrame / context.sampleRate);

        context.startRendering()
            .then(function(buffer) {
              // Channel 0 and 1 should be identical, except channel 0 (the
              // source) is silent at the beginning.
              let actual = buffer.getChannelData(0);
              let expected = buffer.getChannelData(1);
              // The expected output should be oscillator + 1 because offset
              // is 1.
              expected = expected.map(x => 1 + x);
              let prefix = 'Connected param: ';

              // The initial part of the output should be silent because the
              // source node hasn't started yet.
              should(
                  actual.slice(0, sourceStartFrame),
                  prefix + 'ConstantSourceNode frames [0, ' + sourceStartFrame +
                      ')')
                  .beConstantValueOf(0);
              // The rest of the output should be the same as the oscillator (in
              // channel 1)
              should(
                  actual.slice(sourceStartFrame),
                  prefix + 'ConstantSourceNode frames [' + sourceStartFrame +
                      ', ' + renderFrames + ')')
                  .beCloseToArray(expected.slice(sourceStartFrame), 0);

            })
            .then(() => task.done());
      });

      audit.run();
    </script>
  </body>
</html>