<!DOCTYPE html>
<body>
<script src="../../../resources/testharness.js"></script>
<script src="../../../resources/testharnessreport.js"></script>
<script>
test(drawSRGBThenGetImageDataP3,
'tests drawing SRGB color on P3 canvas and getting image data in P3.');
test(putImageDataP3ThenGetImageDataP3,
'tests putting and getting P3 image data on P3 canvas.');
test(putImageDataSRGBThenGetImageDataP3,
'tests putting SRGB image data on P3 canvas and getting P3 image data.');
function assert_array_approx_equals(actual, expected, epsilon)
{
assert_true(actual.length === expected.length);
for (var i=0; i < actual.length; i++)
assert_approx_equals(actual[i], expected[i], epsilon);
}
function drawSRGBThenGetImageDataP3() {
var canvas = document.createElement('canvas');
canvas.width = 10;
canvas.height = 10;
var ctx = canvas.getContext('2d',
{colorSpace: 'display-p3', pixelFormat:'float16'});
ctx.fillStyle = 'rgb(50, 100, 150)';
ctx.fillRect(0, 0, 10, 10);
var pixel = ctx.getImageData(5, 5, 1, 1,
{colorSpace: 'display-p3', storageFormat:'float32'}).data;
// Check against the same color in P3. 0.01 protects the test against
// color conversion deviations.
assert_array_approx_equals(pixel, [0.24304, 0.38818, 0.57227, 1], 0.01);
}
function putImageDataP3ThenGetImageDataP3() {
var canvas = document.createElement('canvas');
canvas.width = 10;
canvas.height = 10;
var ctx = canvas.getContext('2d',
{colorSpace: 'display-p3', pixelFormat:'float16'})
var dataP3 = new Float32Array(4);
var imageData = ctx.createImageData(1, 1,
{colorSpace: 'display-p3', storageFormat:'float32'});
imageData.data[0] = 0.24304;
imageData.data[1] = 0.38818;
imageData.data[2] = 0.57227;
imageData.data[3] = 1;
ctx.putImageData(imageData, 5, 5);
var pixel = ctx.getImageData(5, 5, 1, 1,
{colorSpace: 'display-p3', storageFormat:'float32'}).data;
// Check against the same color in P3. 0.001 protects the test against
// rounding errors.
assert_array_approx_equals(pixel, [0.24304, 0.38818, 0.57227, 1], 0.001);
}
function putImageDataSRGBThenGetImageDataP3() {
var canvas = document.createElement('canvas');
canvas.width = 10;
canvas.height = 10;
var ctx = canvas.getContext('2d',
{colorSpace: 'display-p3', pixelFormat:'float16'});
var imageData = ctx.createImageData(1, 1,
{colorSpace: 'srgb', storageFormat:'uint8'});
imageData.data[0] = 50;
imageData.data[1] = 100;
imageData.data[2] = 150;
imageData.data[3] = 255;
ctx.putImageData(imageData, 5, 5);
var pixel = ctx.getImageData(5, 5, 1, 1,
{colorSpace: 'display-p3', storageFormat:'float32'}).data;
// Check against the same color in P3. 0.01 protects the test against
// color conversion deviations.
assert_array_approx_equals(pixel, [0.24304, 0.38818, 0.57227, 1], 0.01);
}
</script>
</body>