<!DOCTYPE HTML>
<script src="../../../resources/testharness.js"></script>
<script src="../../../resources/testharnessreport.js"></script>
<script>
// This test examines the color managed ImageBitmapRenderingContext.
// - We first draw on 2D canvas with different color space and alpha
// properties.
// - Next, the canvas is used as a source image to create an ImageBitmap.
// Different colorSpaceConversion values are tested when creating the
// intermediate ImageBitmap object.
// - Next, ImageBitmap is transferred to an ImageBitmapRenderingContext.
// - Since we cannot read back pixels from ImageBitmapRenderingContext, we
// draw it to another 2D canvas and read back the pixels.
// - Finally, we compare the pixels read from the first 2D canvas with those
// read from the final 2D canvas. We expect them to match with some
// tolerance.
function testPixels(actualPixels, expectedPixels, testScenario)
{
var tolerance = 0;
// When using a linear gamma image bitmap as the intermediate image object
// for sRGB source canvas, {sRGB-> wide gamut -> sRGB} color conversion in
// Skia introduces some variance in color values. Hence, in this case we
// set the tolerance to 8 (6 is the max error observed on Linux for the used
// pixels). For a thorough investigation, please see:
// https://fiddle.skia.org/c/584fbc0b778a32a6cc2ea3ecbf2c6e8e
if (testScenario.colorSpace == "srgb" &&
testScenario.pixelFormat == "uint8" &&
['rec2020', 'display-p3'].indexOf(
testScenario.colorSpaceConversion) > -1)
tolerance = 8;
// Otherwise, if the source color space is wide gamut, we set the tolerance
// to 0.01.
else if (testScenario.pixelFormat == "float16")
tolerance = 0.01;
assert_array_approx_equals(actualPixels, expectedPixels, tolerance);
}
function generateFillStyle(red, green, blue, alpha) {
return "rgba(" + red + "," + green + "," + blue + "," + alpha + ")";
}
function generateExpectedResult(testScenario, canvas)
{
var ctx = canvas.getContext('2d', {colorSpace: testScenario.colorSpace,
pixelFormat: testScenario.pixelFormat});
ctx.fillStyle = generateFillStyle(155, 27, 27, testScenario.alpha);
ctx.fillRect(0, 0, 1, 1);
ctx.fillStyle = generateFillStyle(27, 155, 27, testScenario.alpha);
ctx.fillRect(1, 0, 1, 1);
ctx.fillStyle = generateFillStyle(27, 27, 155, testScenario.alpha);
ctx.fillRect(0, 1, 1, 1);
ctx.fillStyle = generateFillStyle(27, 27, 27, testScenario.alpha);
ctx.fillRect(1, 1, 1, 1);
return ctx.getImageData(0, 0, 2, 2, testScenario.colorSetting).data;
}
function generateTestName(testScenario) {
var str = "Testing ImageBitmapRenderingContext:" +
" Source color space: " + testScenario.colorSpace +
", pixel format: " + testScenario.pixelFormat +
", alpha: " + testScenario.alpha +
", intermediate color space: " +
testScenario.colorSpaceConversion;
return str;
}
function runTransferFromImageBitmapTest(testScenario) {
var canvas = document.createElement("canvas");
canvas.width = 2;
canvas.height = 2;
var expectedPixels = generateExpectedResult(testScenario, canvas);
promise_test(function() {
var options = {colorSpaceConversion: testScenario.colorSpaceConversion};
var promise = createImageBitmap(canvas, options);
return Promise.all([promise]).then(([imagebitmap]) => {
var dstCanvas = document.createElement("canvas");
dstCanvas.width = 2;
dstCanvas.height = 2;
var dstCtx = dstCanvas.getContext('bitmaprenderer');
dstCtx.transferFromImageBitmap(imagebitmap);
// ImageBitmapRenderingContext does not have ImageData, so we draw
// it on another canvas and read back the data.
var finalCanvas = document.createElement("canvas");
finalCanvas.width = 2;
finalCanvas.height = 2;
var ctx = finalCanvas.getContext('2d',
{colorSpace: testScenario.colorSpace,
pixelFormat: testScenario.pixelFormat});
ctx.drawImage(dstCanvas, 0, 0);
var actualPixels = ctx.getImageData(0, 0, 2, 2,
testScenario.colorSetting).data;
testPixels(actualPixels, expectedPixels, testScenario);
});
}, generateTestName(testScenario));
}
function runAllTests() {
var colorSpaces = [
{colorSpace: 'srgb', pixelFormat: 'uint8'},
{colorSpace: 'srgb', pixelFormat: 'float16'},
{colorSpace: 'rec2020', pixelFormat: 'float16'},
{colorSpace: 'display-p3', pixelFormat: 'float16'}
];
var alphaValues = [0.5, 1];
var colorSpaceConversions = [
'none', 'default'];
var colorSettings = [
{colorSpace: 'srgb', storageFormat: 'uint8'},
{colorSpace: 'srgb', storageFormat: 'float32'},
{colorSpace: 'rec2020', storageFormat: 'float32'},
{colorSpace: 'display-p3', storageFormat: 'float32'}
];
var testScenarios = [];
for (var i = 0; i < colorSpaces.length; i++)
for (var j = 0; j < alphaValues.length; j++)
for (var k = 0; k < colorSpaceConversions.length; k++) {
var testScenario = {};
testScenario.colorSpace = colorSpaces[i].colorSpace;
testScenario.pixelFormat = colorSpaces[i].pixelFormat;
testScenario.alpha = alphaValues[j];
testScenario.colorSpaceConversion = colorSpaceConversions[k];
testScenario.colorSetting = colorSettings[i];
testScenarios.push(testScenario);
}
for (var i = 0; i < testScenarios.length; i++)
runTransferFromImageBitmapTest(testScenarios[i]);
}
runAllTests();
</script>