<!DOCTYPE html>
<html>
<head>
<script src="../../resources/js-test.js"></script>
</head>
<body>
<a id="link" onclick="test()">click here</a>
<object type="application/x-shockwave-flash" id="obj"></object>
<pre id="console"></pre>
<script>
window.jsTestIsAsync = true;
description("Tests that the plugin container doesn't generate user gestures");
if (window.eventSender) {
var link = document.querySelector("#link");
eventSender.mouseMoveTo(link.offsetLeft + 10, link.offsetTop + link.offsetHeight / 2);
eventSender.mouseDown();
eventSender.mouseUp();
}
function test() {
// Consume user gesture.
shouldBeDefined("window.open('about:blank')");
// Try to create a user gesture, should not work...
var obj = document.querySelector("#obj");
obj.focus();
obj.click();
var mousedown = document.createEvent("MouseEvents");
mousedown.initMouseEvent("mousedown", true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
obj.dispatchEvent(mousedown);
var mouseup = document.createEvent("MouseEvents");
mouseup.initMouseEvent("mouseup", true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
obj.dispatchEvent(mouseup);
// ... and we should not be able to open a new popup.
shouldBeNull("window.open('about:blank')");
finishJSTest();
}
</script>
</body>
</html>