var targetsDiv = document.createElement("div");
targetsDiv.id = "targetsDiv";
var div1 = document.createElement("div");
div1.id = "targetA";
div1.style.width = "100px";
div1.style.height = "100px";
div1.style.backgroundColor = "blue";
var div2 = document.createElement("div");
div2.id = "targetB";
div2.style.width = "100px";
div2.style.height = "100px";
div2.style.backgroundColor = "green";
document.body.insertBefore(targetsDiv, document.getElementById('console'));
targetsDiv.appendChild(div1);
targetsDiv.appendChild(document.createElement('br'));
targetsDiv.appendChild(div2);
function declareTouchStart()
{
var touchStartCount = 0;
return function touchStartHandler()
{
shouldBeEqualToString('event.type', 'touchstart');
switch (touchStartCount) {
case 0:
shouldBeEqualToString('event.touches[0].target.id', div1.id);
shouldBeEqualToString('event.touches[1].target.id', div2.id);
break;
case 1:
shouldBeEqualToString('event.touches[0].target.id', div2.id);
shouldBeEqualToString('event.touches[1].target.id', div1.id);
break;
}
shouldBe('event.targetTouches.length', '1');
touchStartCount++;
}
}
var totalTouchMoveCount = 0;
function declareTouchMove(div_id)
{
var touchMoveCount = 0;
return function touchMoveHandler()
{
shouldBeEqualToString('event.type', 'touchmove');
switch (touchMoveCount) {
case 0:
case 1:
shouldBeEqualToString('event.touches[0].target.id', div1.id);
shouldBeEqualToString('event.touches[1].target.id', div2.id);
break;
case 2:
shouldBeEqualToString('event.touches[0].target.id', div2.id);
shouldBeEqualToString('event.touches[1].target.id', div1.id);
break;
}
shouldBe('event.targetTouches.length', '1');
++touchMoveCount;
if (++totalTouchMoveCount == 6)
{
testRunner.notifyDone();
isSuccessfullyParsed();
}
}
}
div1.addEventListener("touchstart", declareTouchStart(), false);
div1.addEventListener("touchmove", declareTouchMove(), false);
div2.addEventListener("touchstart", declareTouchStart(), false);
div2.addEventListener("touchmove", declareTouchMove(), false);
description("Tests that the target of touches match the element where the event originated, not where the touch is currently occurring. This is a limited version of test touch-target.html that avoids the situation where one touch point is released while another is maintained.");
if (window.testRunner) {
testRunner.waitUntilDone();
}
if (window.eventSender) {
eventSender.clearTouchPoints();
eventSender.addTouchPoint(50, 150);
eventSender.addTouchPoint(50, 250);
eventSender.touchStart();
eventSender.updateTouchPoint(0, 50, 250);
eventSender.updateTouchPoint(1, 50, 150);
eventSender.touchMove();
eventSender.updateTouchPoint(0, 1000, 1000);
eventSender.updateTouchPoint(1, 1000, 1000);
eventSender.touchMove();
eventSender.releaseTouchPoint(0);
eventSender.releaseTouchPoint(1);
eventSender.touchEnd();
eventSender.addTouchPoint(50, 250);
eventSender.addTouchPoint(50, 150);
eventSender.touchStart();
eventSender.updateTouchPoint(0, 500, 500);
eventSender.updateTouchPoint(1, 500, 500);
eventSender.touchMove();
} else
debug('This test requires DRT.');