<!DOCTYPE html>
<script src="../../resources/testharness.js"></script>
<script src="../../resources/testharnessreport.js"></script>
<script src="../../resources/gesture-util.js"></script>
<style>
#scroller {
width: 500px;
height: 500px;
overflow: scroll;
scroll-snap-type: x mandatory;
/* Ensure scroller gets composited scrolling when available. */
background: white;
contain: paint;
}
#space {
width: 2000px;
height: 2000px;
}
.target {
position: absolute;
top: 0;
width: 100px;
height: 100px;
scroll-snap-align: start;
background-color: blue;
}
</style>
<div id="scroller">
<div id="space"></div>
<div class="target" style="left: 0px;"></div>
<div class="target" style="left: 120px;"></div>
<div class="target" style="left: 240px;"></div>
</div>
<script>
const scroller = document.getElementById("scroller");
function touchpadScroll(delta, x, y, direction, scroller) {
const scrollPromise = waitForScrollendEvent(scroller);
// A touchpad scroll comes from mouse input with precise delta. Sticking with
// the gpubenchmarking API for now rather than test-driver for symmetry with
// the snaps-after-wheel-scrolling test.
const gesturePromise =
smoothScroll(delta, x ,y , GestureSourceType.MOUSE_INPUT, direction,
SPEED_INSTANT, true /* is precise delta */);
return Promise.all([ gesturePromise, scrollPromise ]);
}
promise_test (async t => {
await waitForScrollReset(scroller);
// scroll just 10px so the current snap point remains closest.
await touchpadScroll(10 /* pixels to scroll */, 50, 50, 'right', scroller);
assert_approx_equals(scroller.scrollLeft, 0, 1);
}, "Touchpad scrolling (right) should prefer the closest snap area regardless"
+ " of scroll direction.");
promise_test (async t => {
await waitForScrollReset(scroller, 120, 0);
assert_approx_equals(scroller.scrollLeft, 120, 1);
// Scroll passed the last snap point. We should still get a scrollend event
// since we have scrolled past and are snapping back.
await touchpadScroll(10 /* pixels to scroll */, 50, 50, 'left', scroller);
assert_approx_equals(scroller.scrollLeft, 120, 1);
}, "Touchpad scrolling (left) should prefer the closest snap area " +
"regardless of scroll direction.");
promise_test (async t => {
await waitForScrollReset(scroller);
// Scroll so we pass the second snap point and are closest to third.
await touchpadScroll(220 /* pixels to scroll */, 50, 50, 'right', scroller);
assert_approx_equals(scroller.scrollLeft, 240, 1);
}, "Touchpad scrolling should prefer the closest snap point in scroll to the"
+ " scroll end position.");
</script>