// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ash/accessibility/select_to_speak_event_handler_delegate_impl.h"
#include <memory>
#include "ash/accessibility/accessibility_controller.h"
#include "chrome/browser/ash/accessibility/accessibility_manager.h"
#include "chrome/browser/ash/accessibility/event_handler_common.h"
#include "chrome/common/extensions/extension_constants.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/render_frame_host.h"
#include "content/public/browser/render_widget_host.h"
#include "content/public/browser/web_contents.h"
#include "extensions/browser/event_router.h"
#include "extensions/browser/extension_host.h"
#include "third_party/blink/public/common/input/web_mouse_event.h"
#include "ui/content_accelerators/accelerator_util.h"
#include "ui/events/blink/web_input_event.h"
#include "ui/events/event.h"
namespace ash {
SelectToSpeakEventHandlerDelegateImpl::SelectToSpeakEventHandlerDelegateImpl() {
// Set this object as the SelectToSpeakEventHandlerDelegate.
AccessibilityController::Get()->SetSelectToSpeakEventHandlerDelegate(this);
}
SelectToSpeakEventHandlerDelegateImpl::
~SelectToSpeakEventHandlerDelegateImpl() {
if (auto* controller = AccessibilityController::Get())
controller->SetSelectToSpeakEventHandlerDelegate(nullptr);
}
void SelectToSpeakEventHandlerDelegateImpl::DispatchKeysCurrentlyDown(
const std::set<ui::KeyboardCode>& pressed_keys) {
// We can only call the STS extension on the UI thread, make sure we
// don't ever try to run this code on some other thread.
DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
auto* accessibility_manager = AccessibilityManager::Get();
if (accessibility_manager) {
accessibility_manager->SendKeysCurrentlyDownToSelectToSpeak(pressed_keys);
}
}
void SelectToSpeakEventHandlerDelegateImpl::DispatchMouseEvent(
const ui::MouseEvent& event) {
// We can only call the STS extension on the UI thread, make sure we
// don't ever try to run this code on some other thread.
DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
const gfx::PointF screen_point =
event.target() ? event.target()->GetScreenLocationF(event)
: event.root_location_f();
auto* accessibility_manager = AccessibilityManager::Get();
if (accessibility_manager) {
accessibility_manager->SendMouseEventToSelectToSpeak(event.type(),
screen_point);
}
}
} // namespace ash