<!DOCTYPE html>
<html>
<head>
<script src="../../resources/js-test.js"></script>
</head>
<body>
<script>
if (window.testRunner) {
testRunner.dumpAsText();
testRunner.waitUntilDone();
}
var svg = new Image();
svg.src = "resources/svg-with-image-with-link.svg";
svg.onload = function() {
var canvas = document.createElement("canvas");
window.ctx = canvas.getContext("2d");
ctx.getImageData(0, 0, 1, 1);
ctx.drawImage(svg, 0, 0);
shouldThrow("window.ctx.getImageData(0, 0, 1, 1)");
if (window.testRunner)
testRunner.notifyDone();
};
</script>
</body>
</html>