<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8">
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="/resources/testdriver.js"></script>
<script src="/resources/testdriver-vendor.js"></script>
</head>
<body>
<main id=main>
<div>
<a id=link>Click here</a>
</div>
</main>
<script>
promise_test(() => {
return new Promise(resolve => {
let new_window;
let new_node = document.createElement("p");
// Trigger a user interaction that doesn't result in a soft navigation, but
// does paint.
const link = document.getElementById("link");
link.addEventListener("click", () => {
new_node.innerText = "This is a new node added by a user interaction";
main.appendChild(new_node);
main.removeChild(new_node);
// Create a new window; we'll move new_node to it after the event.
new_window = window.open("about:blank", "_blank", "popup");
setTimeout(() => {
// Move the new node to the popup, causing it to be painted there.
new_window.document.body.appendChild(new_node);
requestAnimationFrame(() => { setTimeout(resolve, 1) });
}, 1);
});
if (test_driver) {
test_driver.click(link);
}
});
}, "Ensure that a user interaction which creates new nodes, and then " +
"moves them to a new document for painting does not result in a crash.");
</script>
</body>
</html>