// Copyright 2014 The Crashpad Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_SNAPSHOT_PROCESS_SNAPSHOT_H_ #define CRASHPAD_SNAPSHOT_PROCESS_SNAPSHOT_H_ #include <sys/time.h> #include <sys/types.h> #include <map> #include <string> #include <vector> #include "snapshot/handle_snapshot.h" #include "util/misc/uuid.h" #include "util/process/process_id.h" namespace crashpad { class ExceptionSnapshot; class MemoryMapRegionSnapshot; class MemorySnapshot; class ModuleSnapshot; class ProcessMemory; class SystemSnapshot; class ThreadSnapshot; class UnloadedModuleSnapshot; //! \brief An abstract interface to a snapshot representing the state of a //! process. //! //! This is the top-level object in a family of Snapshot objects, because it //! gives access to a SystemSnapshot, vectors of ModuleSnapshot and //! ThreadSnapshot objects, and possibly an ExceptionSnapshot. In turn, //! ThreadSnapshot and ExceptionSnapshot objects both give access to CPUContext //! objects, and ThreadSnapshot objects also give access to MemorySnapshot //! objects corresponding to thread stacks. class ProcessSnapshot { … }; } // namespace crashpad #endif // CRASHPAD_SNAPSHOT_PROCESS_SNAPSHOT_H_