// Copyright 2023 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MEDIAPIPE_CALCULATORS_TENSOR_TENSORS_TO_SEGMENTATION_UTILS_H_
#define MEDIAPIPE_CALCULATORS_TENSOR_TENSORS_TO_SEGMENTATION_UTILS_H_
#include <tuple>
#include <vector>
#include "absl/status/statusor.h"
namespace mediapipe {
namespace tensors_to_segmentation_utils {
// Commonly used to compute the number of blocks to launch in a kernel.
int NumGroups(const int size, const int group_size); // NOLINT
bool CanUseGpu();
absl::StatusOr<std::tuple<int, int, int>> GetHwcFromDims(
const std::vector<int>& dims);
void GlRender();
} // namespace tensors_to_segmentation_utils
} // namespace mediapipe
#endif // MEDIAPIPE_CALCULATORS_TENSOR_TENSORS_TO_SEGMENTATION_UTILS_H_