// Copyright 2019 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MEDIAPIPE_DEPS_MONOTONIC_CLOCK_H_ #define MEDIAPIPE_DEPS_MONOTONIC_CLOCK_H_ #include "absl/time/time.h" #include "mediapipe/framework/deps/clock.h" namespace mediapipe { // MonotonicClock is an interface for a Clock that never goes backward. // Successive returned values from Now() are guaranteed to be monotonically // non-decreasing, although they may not be monotonic with respect to values // returned from other instances of MonotonicClock. // // You can wrap any Clock object in a MonotonicClock using the // CreateMonotonicClock() factory method, including Clock::RealClock(). // However, if you want a monotonic version of real time, it is strongly // recommended that you use the CreateSynchronizedMonotonicClock() factory // method, which wraps Clock::RealClock() and guarantees that values returned // from Now() are monotonic ACROSS instances of the class that are created by // CreateSynchronizedMonotonicClock(). // // All methods support concurrent access. class MonotonicClock : public Clock { … }; class MonotonicClockTest; // Provides access to MonotonicClock::State for unit-testing. class MonotonicClockAccess { … }; } // namespace mediapipe #endif // MEDIAPIPE_DEPS_MONOTONIC_CLOCK_H_