#include "mediapipe/framework/resources.h" #include <memory> #include <string> #include "absl/status/status.h" #include "absl/strings/string_view.h" #include "mediapipe/util/resource_util.h" namespace mediapipe { namespace { class DefaultResources : public Resources { … }; } // namespace std::unique_ptr<Resources> CreateDefaultResources() { … } } // namespace mediapipe