// Copyright 2023 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "mediapipe/util/frame_buffer/float_buffer.h"
#include <memory>
namespace mediapipe {
namespace frame_buffer {
FloatBuffer::FloatBuffer(float* data, int width, int height, int channels)
: owned_buffer_(nullptr) {
Initialize(data, width, height, channels);
}
FloatBuffer::FloatBuffer(int width, int height, int channels) {
owned_buffer_ = std::make_unique<float[]>(FloatSize(width, height, channels));
Initialize(owned_buffer_.get(), width, height, channels);
}
FloatBuffer::FloatBuffer(const FloatBuffer& other) : buffer_(other.buffer_) {}
FloatBuffer::FloatBuffer(FloatBuffer&& other) { *this = std::move(other); }
FloatBuffer& FloatBuffer::operator=(const FloatBuffer& other) {
if (this != &other) {
buffer_ = other.buffer_;
}
return *this;
}
FloatBuffer& FloatBuffer::operator=(FloatBuffer&& other) {
if (this != &other) {
buffer_ = other.buffer_;
}
return *this;
}
FloatBuffer::~FloatBuffer() {}
void FloatBuffer::Initialize(float* data, int width, int height, int channels) {
buffer_ = Halide::Runtime::Buffer<float>::make_interleaved(data, width,
height, channels);
}
} // namespace frame_buffer
} // namespace mediapipe