// Copyright 2019 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MEDIAPIPE_UTIL_RESOURCE_UTIL_H_ #define MEDIAPIPE_UTIL_RESOURCE_UTIL_H_ #include <string> #include "absl/base/attributes.h" #include "absl/status/status.h" #include "absl/status/statusor.h" namespace mediapipe { // Given a path to a resource, this function attempts to provide an absolute // path with which it can be accessed as a file. // - If the input path is an absolute path, it is returned as-is. // - If the input path is relative, it is searched in a platform-specific // location: // - On Android, we look for an asset with the given relative path; if // it exists, it is copied to the file system (using the AssetCache), // and a path to that file is returned. // - On iOS, we look for a resource with the given relative path in the // application bundle. // // Note: The exact search algorithm is subject to change. // Note: This function should be used by code that needs a resource to be // accessible as a normal file, usually to call an existing API that only // accepts file paths. Code that can access data as a stream or as a buffer // should read from an asset directly on Android; an API for this will be // provided later. TODO. absl::StatusOr<std::string> PathToResourceAsFile(const std::string& path); // DEPRECATED: use `CalculatorContext::GetResources` and // `SubgraphContext::GetResources` which allow for fine grained per graph // resource loading configuration. // // Reads the entire contents of a resource. The search path is as in // PathToResourceAsFile. ABSL_DEPRECATED( "Use `CalculatorContext::GetResources` and " "`SubgraphContext::GetResources` which allow for fine grained per graph " "resource loading configuration.") absl::Status GetResourceContents(const std::string& path, std::string* output, bool read_as_binary = true); } // namespace mediapipe #endif // MEDIAPIPE_UTIL_RESOURCE_UTIL_H_