#ifndef MEDIAPIPE_UTIL_RESOURCE_UTIL_INTERNAL_H_ #define MEDIAPIPE_UTIL_RESOURCE_UTIL_INTERNAL_H_ #include <string> #include "mediapipe/framework/port/status.h" namespace mediapipe { namespace internal { // Tries to return the contents of a file given the path. Implementation is // platform-dependent. absl::Status DefaultGetResourceContents(const std::string& path, std::string* output, bool read_as_binary); } // namespace internal } // namespace mediapipe #endif // MEDIAPIPE_UTIL_RESOURCE_UTIL_INTERNAL_H_