// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: [email protected] (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // This file is the public interface to the .proto file parser. #ifndef GOOGLE_PROTOBUF_COMPILER_IMPORTER_H__ #define GOOGLE_PROTOBUF_COMPILER_IMPORTER_H__ #include <set> #include <string> #include <utility> #include <vector> #include <google/protobuf/compiler/parser.h> #include <google/protobuf/descriptor.h> #include <google/protobuf/descriptor_database.h> // Must be included last. #include <google/protobuf/port_def.inc> namespace google { namespace protobuf { namespace io { class ZeroCopyInputStream; } namespace compiler { // Defined in this file. class Importer; class MultiFileErrorCollector; class SourceTree; class DiskSourceTree; // TODO(kenton): Move all SourceTree stuff to a separate file? // An implementation of DescriptorDatabase which loads files from a SourceTree // and parses them. // // Note: This class is not thread-safe since it maintains a table of source // code locations for error reporting. However, when a DescriptorPool wraps // a DescriptorDatabase, it uses mutex locking to make sure only one method // of the database is called at a time, even if the DescriptorPool is used // from multiple threads. Therefore, there is only a problem if you create // multiple DescriptorPools wrapping the same SourceTreeDescriptorDatabase // and use them from multiple threads. // // Note: This class does not implement FindFileContainingSymbol() or // FindFileContainingExtension(); these will always return false. class PROTOBUF_EXPORT SourceTreeDescriptorDatabase : public DescriptorDatabase { … }; // Simple interface for parsing .proto files. This wraps the process // of opening the file, parsing it with a Parser, recursively parsing all its // imports, and then cross-linking the results to produce a FileDescriptor. // // This is really just a thin wrapper around SourceTreeDescriptorDatabase. // You may find that SourceTreeDescriptorDatabase is more flexible. // // TODO(kenton): I feel like this class is not well-named. class PROTOBUF_EXPORT Importer { … }; // If the importer encounters problems while trying to import the proto files, // it reports them to a MultiFileErrorCollector. class PROTOBUF_EXPORT MultiFileErrorCollector { … }; // Abstract interface which represents a directory tree containing proto files. // Used by the default implementation of Importer to resolve import statements // Most users will probably want to use the DiskSourceTree implementation, // below. class PROTOBUF_EXPORT SourceTree { … }; // An implementation of SourceTree which loads files from locations on disk. // Multiple mappings can be set up to map locations in the DiskSourceTree to // locations in the physical filesystem. class PROTOBUF_EXPORT DiskSourceTree : public SourceTree { … }; } // namespace compiler } // namespace protobuf } // namespace google #include <google/protobuf/port_undef.inc> #endif // GOOGLE_PROTOBUF_COMPILER_IMPORTER_H__