// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: [email protected] (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // DEPRECATED: This module declares the abstract interfaces underlying proto2 // RPC services. These are intended to be independent of any particular RPC // implementation, so that proto2 services can be used on top of a variety // of implementations. Starting with version 2.3.0, RPC implementations should // not try to build on these, but should instead provide code generator plugins // which generate code specific to the particular RPC implementation. This way // the generated code can be more appropriate for the implementation in use // and can avoid unnecessary layers of indirection. // // // When you use the protocol compiler to compile a service definition, it // generates two classes: An abstract interface for the service (with // methods matching the service definition) and a "stub" implementation. // A stub is just a type-safe wrapper around an RpcChannel which emulates a // local implementation of the service. // // For example, the service definition: // service MyService { // rpc Foo(MyRequest) returns(MyResponse); // } // will generate abstract interface "MyService" and class "MyService::Stub". // You could implement a MyService as follows: // class MyServiceImpl : public MyService { // public: // MyServiceImpl() {} // ~MyServiceImpl() {} // // // implements MyService --------------------------------------- // // void Foo(google::protobuf::RpcController* controller, // const MyRequest* request, // MyResponse* response, // Closure* done) { // // ... read request and fill in response ... // done->Run(); // } // }; // You would then register an instance of MyServiceImpl with your RPC server // implementation. (How to do that depends on the implementation.) // // To call a remote MyServiceImpl, first you need an RpcChannel connected to it. // How to construct a channel depends, again, on your RPC implementation. // Here we use a hypothetical "MyRpcChannel" as an example: // MyRpcChannel channel("rpc:hostname:1234/myservice"); // MyRpcController controller; // MyServiceImpl::Stub stub(&channel); // FooRequest request; // FooResponse response; // // // ... fill in request ... // // stub.Foo(&controller, request, &response, NewCallback(HandleResponse)); // // On Thread-Safety: // // Different RPC implementations may make different guarantees about what // threads they may run callbacks on, and what threads the application is // allowed to use to call the RPC system. Portable software should be ready // for callbacks to be called on any thread, but should not try to call the // RPC system from any thread except for the ones on which it received the // callbacks. Realistically, though, simple software will probably want to // use a single-threaded RPC system while high-end software will want to // use multiple threads. RPC implementations should provide multiple // choices. #ifndef GOOGLE_PROTOBUF_SERVICE_H__ #define GOOGLE_PROTOBUF_SERVICE_H__ #include <string> #include <google/protobuf/stubs/callback.h> #include <google/protobuf/stubs/common.h> #ifdef SWIG #error "You cannot SWIG proto headers" #endif // Must be included last. #include <google/protobuf/port_def.inc> namespace google { namespace protobuf { // Defined in this file. class Service; class RpcController; class RpcChannel; // Defined in other files. class Descriptor; // descriptor.h class ServiceDescriptor; // descriptor.h class MethodDescriptor; // descriptor.h class Message; // message.h // Abstract base interface for protocol-buffer-based RPC services. Services // themselves are abstract interfaces (implemented either by servers or as // stubs), but they subclass this base interface. The methods of this // interface can be used to call the methods of the Service without knowing // its exact type at compile time (analogous to Reflection). class PROTOBUF_EXPORT Service { … }; // An RpcController mediates a single method call. The primary purpose of // the controller is to provide a way to manipulate settings specific to the // RPC implementation and to find out about RPC-level errors. // // The methods provided by the RpcController interface are intended to be a // "least common denominator" set of features which we expect all // implementations to support. Specific implementations may provide more // advanced features (e.g. deadline propagation). class PROTOBUF_EXPORT RpcController { … }; // Abstract interface for an RPC channel. An RpcChannel represents a // communication line to a Service which can be used to call that Service's // methods. The Service may be running on another machine. Normally, you // should not call an RpcChannel directly, but instead construct a stub Service // wrapping it. Example: // RpcChannel* channel = new MyRpcChannel("remotehost.example.com:1234"); // MyService* service = new MyService::Stub(channel); // service->MyMethod(request, &response, callback); class PROTOBUF_EXPORT RpcChannel { … }; } // namespace protobuf } // namespace google #include <google/protobuf/port_undef.inc> #endif // GOOGLE_PROTOBUF_SERVICE_H__