chromium/third_party/unrar/src/unpack30.cpp

// We use it instead of direct PPM.DecodeChar call to be sure that
// we reset PPM structures in case of corrupt data. It is important,
// because these structures can be invalid after PPM.DecodeChar returned -1.
inline int Unpack::SafePPMDecodeChar()
{}


void Unpack::Unpack29(bool Solid)
{}


// Return 'false' to quit unpacking the current file or 'true' to continue.
bool Unpack::ReadEndOfBlock()
{}


bool Unpack::ReadVMCode()
{}


bool Unpack::ReadVMCodePPM()
{}


bool Unpack::AddVMCode(uint FirstByte,byte *Code,uint CodeSize)
{}


bool Unpack::UnpReadBuf30()
{}


void Unpack::UnpWriteBuf30()
{}


void Unpack::ExecuteCode(VM_PreparedProgram *Prg)
{}


bool Unpack::ReadTables30()
{}


void Unpack::UnpInitData30(bool Solid)
{}


void Unpack::InitFilters30(bool Solid)
{}