chromium/tools/metrics/histograms/metadata/game_mode/histograms.xml

<!--
Copyright 2022 The Chromium Authors
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file.
-->

<histogram-configuration>

<histograms>

<histogram name="GameMode.Result.Borealis" enum="GameModeResult"
    expires_after="2024-11-03">
  <owner>[email protected]</owner>
  <owner>src/chrome/browser/ash/game_mode/OWNERS</owner>
  <summary>
    Records events of two types, when they occur. `Attempted` indicates game
    mode is entered. `Failed` indicates the previous attempt to enter game mode
    timed out or failed. They will only be recorded the first time we detect
    that game mode is entered/failed for each time that game mode is initially
    entered.
  </summary>
</histogram>

<histogram name="GameMode.TimeInGameMode.Borealis" units="ms"
    expires_after="2025-02-23">
  <owner>[email protected]</owner>
  <owner>src/chrome/browser/ash/game_mode/OWNERS</owner>
  <summary>
    Time spent in a fullscreen Borealis game. Recorded when leaving game mode
    (i.e. closing, un-fullscreening, or switching focus away from a game which
    the user is immersed in.)

    There are two purposes for this metric:

    For determining if there is a significant number of users spending little
    time in Game Mode. A significant number not in the top bucket would indicate
    we need hysteresis to avoid shutting down background tabs too early. This
    has a small granularity so we can determine the most effective cut-off
    point.
  </summary>
</histogram>

</histograms>

</histogram-configuration>