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This test is based on code written by Cameron Adams and imported from
http://themaninblue.com/experiment/AnimationBenchmark/html
-->
<!doctype html>
<head>
<title>Benchmark - Balls Animation using CSS Animations on composited CSS property Transform</title>
<style>
html {
height: 100%;
}
body {
width: 100%;
height: 100%;
overflow: hidden;
margin: 0;
padding: 0;
}
span {
position: absolute;
width: 12px;
height: 12px;
border-radius: 6px;
}
</style>
<script src="resources/perf_test_helper.js"></script>
<script>
var measurementReady = false;
var stageWidth = 600;
var stageHeight = 600;
var maxParticles = 2500;
var minVelocity = 50;
var maxVelocity = 500;
var particleRadius = 6;
var colors = ["#cc0000", "#ffcc00", "#aaff00", "#0099cc", "#194c99", "#661999"];
var animationDuration = 10;
var particles = [];
window.onload = function () {
generateStyleElement();
// Create the particles
for (var i = 0; i < maxParticles; i++) {
var particle = new Particle(i);
particle.start();
particles.push(particle);
}
measurementReady = true;
}
function generateStyleElement() {
var allParticleKeyframes = '';
for (var i = 0; i < maxParticles; i++)
allParticleKeyframes += generateParticleKeyframes(i);
document.querySelector('#keyframes').innerHTML = allParticleKeyframes;
}
function generateParticleKeyframes(index) {
var keyframes = '@-webkit-keyframes ' + animationNameForIndex(index) + '{\n';
var angle = Math.PI * 2 * PerfTestHelper.random();
var velocity = minVelocity + ((maxVelocity - minVelocity) * PerfTestHelper.random());
var x = stageWidth / 2 - particleRadius;
var y = stageHeight / 2 - particleRadius;
var dx = Math.cos(angle) * velocity;
var dy = Math.sin(angle) * velocity;
function detectCollision(lineX, normalX, lineY, normalY) {
var dtx = Infinity;
var dty = Infinity;
if (dx * normalX < 0)
dtx = (lineX - x) / dx;
if (dy * normalY < 0)
dty = (lineY - y) / dy;
var dt = Math.min(dtx, dty);
var hitX = (dtx < dty);
return {
dt: dt,
x: hitX ? lineX : x + (dx * dt),
y: hitX ? y + (dy * dt) : lineY,
dx: hitX ? -dx : dx,
dy: hitX ? dy : -dy,
};
}
var t = 0;
keyframes += generateKeyframe(0, x, y);
while (t < animationDuration) {
var collisionA = detectCollision(0, 1, 0, 1);
var collisionB = detectCollision(stageWidth, -1, stageHeight, -1);
var collision = collisionA.dt < collisionB.dt ? collisionA : collisionB;
if (t + collision.dt > animationDuration) {
var dt = animationDuration - t;
t = animationDuration;
x += dx * dt;
y += dy * dt;
} else {
t += collision.dt;
x = collision.x;
y = collision.y;
dx = collision.dx;
dy = collision.dy;
}
keyframes += generateKeyframe(t, x, y);
}
keyframes += '}\n';
return keyframes;
}
function generateKeyframe(t, x, y) {
return (100 * t / animationDuration) + '% { -webkit-transform: translate(' + x + 'px, ' + y + 'px); }\n';
}
function animationNameForIndex(index) {
return 'animation-' + index;
}
function Particle(index)
{
// Create visual element for the particle.
var domNode = document.createElement('span');
document.body.appendChild(domNode);
// Set colour of element.
domNode.style.position = 'absolute';
domNode.style.left = '0px';
domNode.style.top = '0px';
domNode.style.backgroundColor = colors[Math.floor(PerfTestHelper.random() * colors.length)];
domNode.style.webkitAnimationTimingFunction = 'linear';
domNode.style.webkitAnimationIterationCount = 'infinite';
domNode.style.webkitAnimationDirection = 'alternate';
domNode.style.webkitAnimationDuration = animationDuration + 's';
function start() {
domNode.style.webkitAnimationName = animationNameForIndex(index);
}
function destroy()
{
document.body.removeChild(domNode);
}
this.start = start;
this.destroy = destroy;
}
</script>
<style id="keyframes"></style>
</head>
</html>